Slay the Spire 2 · Event
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플레이스홀더
Gate · if (runState.CurrentActIndex < 1) { return false; } if (runState.Players.Count > 1) { retu…
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- Entry
- FAKE_MERCHANT
- Class
- FakeMerchant
- Base class
- EventModel
- Source
- src/Core/Models/Events/FakeMerchant.cs