Slay the Spire
Kort



Bowling BashDeal 7 damage for each enemy in combat.
Angrep
1Angrep, Vanlig, Cost 1


BrillianceGain for each turn this card is Retained.
Retains.
Exhaust.
Angrep
1Angrep, Sjelden, Cost 1


ConsecrateDeal 5 damage to ALL enemies.
Angrep
0Angrep, Vanlig, Cost 0


Crush JointsDeal 8 damage.
If the previous card played was a Skill, apply 1 Vulnerable.
Angrep
1Angrep, Vanlig, Cost 1


Cut Through FateDeal 7 damage.
Scry 2.
Draw 1 card.
Angrep
1Angrep, Vanlig, Cost 1


Deva FormGain 1 Plated Armor.
Kraft
3Kraft, Sjelden, Cost 3


DevotionAt the start of your turn, gain 2 Mantra.
Kraft
1Kraft, Sjelden, Cost 1
Discipilne
DiscipilneIf you end your turn with unused , draw that many additional cards next turn.
Kraft
2Kraft, Sjelden, Cost 2


Empty FistDeal 9 damage.
Exit your Stance.
Angrep
1Angrep, Vanlig, Cost 1


EstablishmentWhenever a card is Retained, lower its cost by 1.
Kraft
1Kraft, Sjelden, Cost 1


Flurry Of BlowsDeal 4 damage ? times.
On Stance change, returns from the Exhaust Pile to your Hand. Exhaust.
Angrep
0Angrep, Vanlig, Cost 0


Flying SleevesDeal 4 damage twice.
Retains.
Angrep
1Angrep, Vanlig, Cost 1


Follow-UpDeal 7 damage.
If the previous card played was an Attack, gain .
Angrep
1Angrep, Vanlig, Cost 1


Just LuckyScry 1.
Gain 2 Block.
Deal 3 damage.
Angrep
0Angrep, Vanlig, Cost 0


Lesson LearnedDeal 10 damage.
If this kills an enemy, Upgrade a random card in your deck. Exhaust.
Angrep
2Angrep, Sjelden, Cost 2


Master RealityChoose
Smite or Safety.
At the start of each turn add the chosen card to your hand.
Kraft
1Kraft, Sjelden, Cost 1


RagnarokDeal 5 damage to a random enemy 5 times.
Angrep
3Angrep, Sjelden, Cost 3


Sash WhipDeal 8 damage.
If the previous card played was an Attack, apply 1 Weak.
Angrep
1Angrep, Vanlig, Cost 1
Fjernet fra spillet63
Ukjent
Ukjent
DEPRECATED Awakened Strike
Deal ? damage.
Ukjent
DEPRECATED Big Brain
Draw 1 card.
Retains.
Exhaust.Oppgradert
Draw 1 card.
Retains.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Oppgradert
Shuffle ? Upgraded Miracles into your draw pile.
Exhaust.Ukjent
DEPRECATED Brilliance Aura
Exhaust.
At the start of your turn, draw 1 card.
Retains.
Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Oppgradert
Draw cards until your hand is full.
Retains.
Exhaust.Ukjent
Ukjent
Ukjent
Clarity
Look at the top ? cards of your deck. Add 1 to your hand.
Exhaust the other.Oppgradert
Look at the top ? cards of your deck. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smites to your hand.
Oppgradert
Add X Upgraded Smites to your hand.
Ukjent
Ukjent
Ukjent
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
Deal ? damage to ALL enemies.
Wrath: Gain .Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Oppgradert
Wrath: Enter Calm.
Calm: Enter Wrath.Ukjent
DEPRECATED Fury Aura
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength. Retains.Ukjent
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Ukjent
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Choose
Smite or Safety.
At the start of each turn add the chosen card to your hand.Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
Metaphysics
Shuffle a Causality into your draw pile.
Exhaust.Oppgradert
Shuffle an Upgraded Causality into your draw pile.
Exhaust.Ukjent
Path to Victory
Draw a card and reduce its cost to 0 this turn.
Exhaust.Oppgradert
Draw a card and reduce its cost to 0 this turn.
Peace
ALL enemies lose ? Strength this turn.
Retains.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Oppgradert
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Ukjent
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Oppgradert
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
Serenity
While you are in Calm, HP loss is reduced by ?.
Ukjent
Ukjent
DEPRECATED Soothing Aura
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.
Retains.Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Ukjent
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Ukjent
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Deal ? damage.
Draw ? card.
Retains.
Exhaust.Oppgradert
Deal ? damage.
Draw ? cards.
Retains.
Exhaust.DEPRECATED Ward Aura
Gain ? Block.
At the start of your turn, gain ? Block.
Retains.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Draw ? cards.
Retains.
Exhaust.
Wrath
Deal and receive double attack damage.