Slay the Spire 2 · Event
巨大花卉
一朵巨型花卉正生长在一座骸骨堆积而成的山上。
随着它那变换色彩的花瓣不断搏动,你感觉到中心处一定有一团强力花粉,但那起伏的花瓣如刀锋般锋利且捉摸不定。
你本可以只采集一些金色花蜜,但中心处的那个奖赏实在是太诱人了…
Gate · runState.Players.All((Player p) => p.Creature.CurrentHp >= 19)
选项
page · INITIAL
个选项
造成伤害- Gain 35 / 75 / 135 (by NumberOfDigs) Gold
- The event ends
个选项
造成伤害- Take 5 / 6 / 7 (by NumberOfDigs) damage
Then, on the next page
Page text chosen at runtime — $"COLOSSAL_FLOWER.pages.REACH_DEEPER_{NumberOf…
next choices · 个选项 · 个选项
Then, on the next page
随着你继续深入,那种酥麻感变成了一阵阵阵袭来的虚弱感…
这朵花想吃了我。那我为什么要钻进来?
next choices · 采集花蜜 · 抵达核心
page · REACH_DEEPER_{NumberOfDigs}
个选项
造成伤害- Gain 35 / 75 / 135 (by NumberOfDigs) Gold
- The event ends
个选项
造成伤害- Take 5 / 6 / 7 (by NumberOfDigs) damage
Then, on the next page
Page text chosen at runtime — $"COLOSSAL_FLOWER.pages.REACH_DEEPER_{NumberOf…
next choices · 个选项 · 个选项
Then, on the next page
随着你继续深入,那种酥麻感变成了一阵阵阵袭来的虚弱感…
这朵花想吃了我。那我为什么要钻进来?
next choices · 采集花蜜 · 抵达核心
page · REACH_DEEPER_2
采集花蜜
造成伤害获得{Prize3}金币。
- Gain 35 / 75 / 135 (by NumberOfDigs) Gold
- The event ends
抵达核心
造成伤害tips relic · POLLINOUS_CORE失去7点生命值。 获得花粉核心。
- Gain relic: 花粉核心
- The event ends
- Take 5 / 6 / 7 (by NumberOfDigs) damage
选项树
在浏览器中打开 →- 1个选项deals damage
- gainGold
- finish
- 2个选项deals damage
- damage
leads to
- ↳个选项deals damage
- ↳个选项deals damage
- ↳采集花蜜deals damage
- ↳抵达核心deals damage
- grants花粉核心
出现于
- Entry
- COLOSSAL_FLOWER
- Class
- ColossalFlower
- Base class
- EventModel
- Source
- src/Core/Models/Events/ColossalFlower.cs