木雕

Slay the Spire 2 · Event

木雕

BirdCardToricCard

你打开一个尘封的盒子,发现里面有一组3个相当精细的木雕:

一只鸟、一条蛇、还有……一个圆环?

附近有一个基座,上面的凹陷痕迹正与这些木雕底部的形状吻合。你要把哪个木雕放在基座上呢?

Gate · runState.Players.All((Player p) => CardPile.Get(PileType.Deck, p).Cards.Any((CardModel c) …

选项

1.

锁定

锁定

你没有任何牌可以添加附魔:蛇行

2.

1张牌附魔蛇行

  • Choose a card — selection resolved in-game
  • Enchant a card with 蛇行
  • The event ends
3.

选择1张初始牌变化啄击

  • Choose a card — selection resolved in-game
  • Transform a card into 啄击
  • The event ends
4.

圆环

选择1张初始牌变化坚韧之环坚韧之环在下2个回合开始时获得5格挡

  • Choose a card — selection resolved in-game
  • Transform a card into 坚韧之环
  • The event ends
  • 1锁定
    • 2
      • cardSelection
      • enchantCard1蛇行
      • finish
    • 3
      • cardSelection
      • transformCard啄击
      • finish
    • 4圆环

    出现于

    Entry
    WOOD_CARVINGS
    Class
    WoodCarvings
    Base class
    EventModel
    Source
    src/Core/Models/Events/WoodCarvings.cs