A smaller beta patch that prepares the beta branch for the main branch. Most changes are bug fixes, interface changes and performance improvements, with a few balance changes.
Content and balance changes
Enemies
- Buffed Skulking Colony: now gets +1 Strength on its Strength gain turn on high Ascension
- Changed Aeonglass:
- No longer applies the Ebb debuff
- Now gains Block on its Ebb move (single hit) instead of its Increasing Intensity move
Potions & Relics
Ironclad
- Buffed Juggernaut card: damage increased from 5(7) → 6(8)
Regent
- Buffed Monarch's Gaze card: Energy cost decreased from 3(2) → 2(1)
- Nerfed Reflect card: Block gain decreased from 16(20) → 15(20)
Necrobinder
- Buffed Sic 'Em card: Summon increased from 2(3) → 3(4)
- Buffed The Scythe card: damage increased from 3(4) → 4(5)
Interface changes
Ancients
- When Vakuu tells you how many times you've visited him, the number he says is now accurate
- Pael's Flesh relic now visually increases the maximum energy amount shown in your Energy counter
- For example, if you have 3 max energy before Pael's Flesh triggers, your energy counter will show 4/4 instead of 4/3 after Pael's Flesh triggers
Enemies
- The Wither status card preview upgrade level now matches the upgrade level that Aeonglass is actually on
Necrobinder
- Sacrifice card now previews how much Block it will gain, so that it's easier to plan with effects like Dexterity and Frail
Art
- Added new Soul Nexus VFX
Bug fixes
General
- First floor of Act 2 can no longer be a ? room instead of a fight when carrying Spoils Map quest card
Ancient
- Fixed an issue where, if the player has Vakuu's Whispering Earring relic and it auto-plays Void Form card, it could sometimes continue auto-playing cards on the player's next turn
- Fixed Nonupeipe's Diamond Diadem relic resetting its count after Hellraiser power plays cards at the start of the turn
Enemies
- Can no longer upgrade Wither status card with Armaments or Drain Life cards
- Fixed Flyconid spore effect lingering when its attack is interrupted
- Fixed Fossil Stalker VFX continuously playing in the Bestiary
- Fixed the Living Fog encounter name in the death quote
- If you kill Gremlin Merc before he steals any gold from you, the rewards screen no longer says "Mugged..." even if Fat Gremlin escapes
Potions & Relics
- Fixed an issue where, if the player hatched Byrdonis Egg at a rest site while the rest of their deck was upgraded and they had Miniature Tent relic, they were unable to upgrade the newly-added Byrd Swoop card until the next rest site
- Fixed an issue where, if Pantograph relic healed the player above 50% health, Red Skull relic's Strength increase would still apply until an attack was played
- Snecko Skull relic now always triggers before Unsettling Lamp relic
Events
- Gnarled Hammer relic can no longer be traded at the Relic Trader event
- Fixed Perfect Fit enchantment not working correctly if you play Reboot card while the enchanted card is in your hand or draw pile
- Fixed War Historian Repy event not removing all duplicates of Lantern Key card if you have more than 2
Silent
- Fixed an issue where, if the player had Unceasing Top relic, played Hidden Daggers card, and discarded a Sly card, Unceasing Top could cause the player to incorrectly draw a card before the Shivs were added to their hand
Necrobinder
- Fixed an issue where, if the player played Lethality card and the first attack of the turn had Replay, the replayed attack would incorrectly display Lethality's buffed damage amount before correctly dealing its base damage amount
Multiplayer
- Nightmare card VFX no longer plays for all players