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changelog

The Spire Database changelog

What this database ships and when: patch-history extraction from the in-client StS2 notes, per-entity Changed-in strips, guides, and the JSON API.

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patch

CONTENT & BALANCE — patch of 2026-06-04

CONTENT & BALANCE: Enemies: - Buffed Skulking Colony: now gets +1 Strength on its Strength gain turn on high Ascension - Changed Aeonglass: - No longer applies the Ebb debuff - Now gains Block on its

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patch

BUG FIXES — patch of 2026-05-28

BUG FIXES: General: - Improved the reliability of saving your settings on startup - Fixed a crash when applying powers to dying creatures - Fixed a crash when opening the card pile screen while

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patch

CONTENT & BALANCE — patch of 2026-05-21

CONTENT & BALANCE General: - If an enemy has Vulnerable and a player takes an extra turn via Pael's Eye relic, the enemy's Vulnerable amount no longer decrements before the player's extra turn - This

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patch

Bi-Weekly Patching — patch of 2026-05-07

For those new to Slay the Spire 2, keep in mind that these changes are pushed to our Beta branch to ensure stability, then eventually merged into the main branch.

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patch

BUG FIXES — patch of 2026-04-15

BUG FIXES: General: - Fixed occasional crash when upgrading a card at rest site - Fixed crash that would sometimes occur when entering rooms - When transitioning between rooms, old assets were being

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patch

CONTENT — patch of 2026-03-26

CONTENT: Reworks and Reverts: Silent: - Deprecated Prepare and Prepared returns: "Common - Skill - Cost 1 - "Discard 2 cards.

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patch

CONTENT — patch of 2026-03-19

Reminder that this patch is exclusive to the beta branch branch for now, which you can access via the instructions outlined in the first beta patch notes.

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BALANCE — patch of 2026-03-12

Heads up that this patch will at first be exclusive to the newly released public-beta branch for players who want to try out the newest updates and ensure they're stable before they're pushed to the

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