- Database
- /Slay the Spire
- /Rewards
Slay the Spire
Slay the Spire Rewards
CardsRare
3%
RelicsRare
17%
PotionsRoom chance
40%
Cards
| Reward source | Common | Uncommon | Rare |
|---|---|---|---|
| Enemy | 60% | 37% | 3% |
| Elite | 50% | 40% | 10% |
| Boss | 0% | 0% | 100% |
| Merchant | 54% | 37% | 9% |
Rare chance since the last Rare
| Reward source | Lowest | Highest |
|---|---|---|
| Enemy | 0% | 43% |
| Elite | 5% | 50% |
- Commonper card offered
- +1%
- Cards offered to reach the highest
- 45
Encounter gold
- Enemy
- 10–20
- Elite
- 25–35
- Boss
- 95–105
- BossAscension Level 13+
- ×0.75
Potions
- Room chance
- 40%
- After a reward with a potion
- −10%
- After a reward without a potion
- +10%
- Common
- 65%
- Uncommon
- 25%
- Rare
- 10%
Relics
| Pool | Common Relic | Uncommon Relic | Rare Relic |
|---|---|---|---|
| Across the Spire | 50% | 33% | 17% |
| The Ending | 0% | 100% | 0% |
- Boss chestChoose One
- 3
Once every one is taken
- Common Relic
- → Uncommon Relic
- Uncommon Relic
- → Rare Relic
- Rare Relic
- → Circlet
- Shop Relic
- → Uncommon Relic
- Boss Relic
- → Red Circlet
Treasure
| Gold | Common Relic | Uncommon Relic | Rare Relic |
|---|---|---|---|
| 25 (50%) | 75% | 25% | 0% |
| 50 (35%) | 35% | 50% | 15% |
| 75 (50%) | 0% | 75% | 25% |
UpgradedPer act
- Exordium
- 0%
- The CityBase / A12+
- 25% / 12.5%
- The BeyondBase / A12+
- 50% / 25%
- The EndingBase / A12+
- 50% / 25%
Merchant
| Price band | Common | Uncommon | Rare | Shop |
|---|---|---|---|---|
| Cards | 50 | 75 | 150 | – |
| Potions | 50 | 75 | 100 | – |
| Relics | 150 | 250 | 300 | 150 |
- Colorless
- ×1.2
- Card removalBase
- 75 +25
- AscensionLevel 16
- ×1.1
- The Courier
- ×0.8
- Membership Card
- ×0.5
- Smiling MaskCard removal
- 50
Neow
Choose One
- Choose a rare colorless Card to obtain
- Choose a Card to obtain
- Obtain a random rare Card
- Remove a Card from your deck
- Upgrade a Card
- Choose a colorless Card to obtain
- Transform a Card
- Obtain 3 random Potions
- Obtain a random common Relic
- Max HP +10%
- Obtain 100 Gold
- Enemies in your next three combats have 1 HP
- Remove 2 Cards
- Transform 2 Cards
- Obtain a random rare Relic
- Choose a rare Card to obtain
- Gain 250 Gold
- Max HP +20%
- Lose your starting Relic Obtain a random boss Relic
Drawback
- Lose 10% Max HP
- Lose all Gold
- Obtain a Curse
- Take 30% damage