This patch came out on the public beta branch one week after launch. Most changes are bug fixes. It also caps the HP of players, enemies and pets at 999,999,999 and adds portrait art for the cards Feeding Frenzy, Sloth and Waste Away.
Bug fixes
Ironclad
- Fixed Hellraiser power playing Strikes if there are no valid targets
Potions & Relics
- Fixed Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1
- Fixed Massive Scroll relic description saying that it can only give you Colorless multiplayer cards
- Fixed softlock if you proc Lasting Candy relic from the fixed tutorial card rewards
- Fixed Hand Drill relic applying Vulnerable to the player if Burn card breaks their block
Ancients
- Fixed Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1
Events
- Fixed softlock when dying in the Jungle Maze Adventure event
- Fixed softlock if you die in the Room Full of Cheese event
Multiplayer
- Fixed softlock when any player has Potion Belt and Alchemical Coffer relics
- Fixed players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards
- Fixed map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics
Localization
- Fixed Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards
- Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish
- Fixed an issue with Colossus card's hovertips when playing in German
- Fixed an issue with the "Accept" option in The Trial event when playing in French
- Fixed an issue with the "Violence" option in the Tinker Time event when playing in Korean