A beta patch that adds Badges: notes at the end of a run for things such as beating a boss without losing HP, finishing quickly or leaving gold unspent. It reworks Blade of Ink and Borrowed Time and adds the Inky enchantment.
Content changes
Silent
- Reworked Blade of Ink card: "Rare - Cost 1 - Skill | This turn, whenever you play an Attack, gain 2(3) Strength this turn." → "Rare - Cost 1 - Skill - Add 2(3) Inky Shivs into your Hand."
- Added new Inky enchantment: "This card deals 2 additional damage and applies 1 Weak."
Necrobinder
- Reworked Borrowed Time card: "Uncommon - Cost 0 - Skill | Apply 3 Doom to yourself. Gain 1(2) Energy." → "Uncommon - Cost 1 - Skill | Gain 4(6) energy. Cards cost an additional energy this turn."
Balance changes
Silent
- Buffed Leading Strike:
- Shivs increased from 1 → 2
- Damage decreased from 7 → 4
- Nerfed Speedster: damage decreased from 2(3) → 1(2)
- Nerfed Untouchable: Block decreased from 7(9) → 6(8)
Potions & Relics
- Changed History Course relic: when it plays a copy of an X-cost card, it now uses your current energy for its X-value instead of the energy spent the last time the card was played. Note: It still plays the copy for free
Enemies
- Buffed Skulking Colony:
- Now attacks on all turns
- Deals slightly more damage
Ancients
- Buffed Nonupeipe's Fur Coat relic: now affects restocked Axebots and other enemies that enter combat during a fight
Events
- Changed Waterlogged Scriptorium event:
- Prickly Sponge option gold cost lowered from 155 → 99
- Tentacle Quill gold cost lowered from 65 → 55
- Buffed Whispering Hollow event: Exchange option gold cost decreased from 50 → 35+-9
Text changes
General
- Foul Potion description now specifies that it deals damage to "ALL players and enemies" instead of "EVERYONE", making it clearer that it does not hit Osty
Bug fixes
Ironclad
- Fixed softlock when selecting a card to upgrade via Armaments card while Lethality power still applies
Silent
- Fixed Bullet Time card getting played by Mayhem power not setting the cost of the cards in your hand to 0
Potions & Relics
- Fixed Unsettling Lamp relic doubling the Strength you get from Dominate card
Enemies
- Fixed not being able to navigate from the relic inventory back to the combat in the Mysterious Knight fight on controller
- Removed broken text from Thieving Hopper enemy's Escape Artist power hovertip when playing in Polish
- Fixed Soul Nexus animation not playing correctly
Ancients
- Removed the peek button from the card selection via Neow's Hefty Tablet relic
- Effects that occur before your turn now interact correctly with Vakuu's Whispering Earring relic
- Fixed Vakuu's Whispering Earring relic continuing to play cards after Void Form power ended the turn
- Fixed an issue where Vakuu's Lord's Parasol relic would occasionally only obtain some of the items that the Merchant sells
- Fixed being able to end the Lord's Parasol purchase animation on controller
Multiplayer
- Trash to Treasure power no longer procs from other player's generated statuses
- Fixed softlock in Thieving Hopper fight if one person is dead when it tries to steal cards
- Fixed state divergence related to Driftwood and Dream Catcher relics