The first large patch after launch, released on the beta branch first. Its balance changes aim to make infinite combos harder to set up. It also adds Phobia Mode with alternative art, new card portraits and character-specific effects when you gain energy.

Content changes

General

  • Added a Deprecated Card placeholder: Status - "Draw 1 card. Remove this from your Deck. Exhaust."
    • If you have an in-progress run and a card in your deck is removed from the game due to a recent update, it will be replaced with "Deprecated Card"

Ironclad

  • Reworked Dominate card: Skill - Cost 1 - Uncommon - "Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust."
  • Reworked Expect a Fight card: Skill - Cost 2(1) - Uncommon - "Gain [E] for each Attack in your Hand. You cannot gain additional [E] this turn."
  • Reworked Spite card: Cost 0 - Attack - Uncommon - "Deal 5 damage. If you lost HP this turn, hits 2(3) times."
  • Reworked Stoke card: Skill - Cost 1 - Rare - "Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted."

Silent

  • Reworked Prepared card into Prepare: Skill - Cost 1 - Common - "Discard 2 cards. Next turn, gain 2(3) Energy."

Colorless Cards

  • Reworked Hidden Gem card: Skill - Cost 1 - "A random card in your Draw Pile without Replay gains Replay 2."

Enemies

Ancients

  • Added new Neow blessing: Hefty Tablet -"Choose 1 of 3 Rare cards to add to your Deck. Add 1 Injury to your Deck."
  • Added new Neow blessing: Neow's Talisman - "Upgrade 1 of your Strikes and 1 of your Defends."

Balance changes

Ironclad

  • Buffed Break card:
    • Energy cost decreased from 2 → 1
    • Damage increased from 20(25) → 20(30)
  • Buffed Cinder card: Damage increased from 17(22) → 18(24)
  • Buffed Fight Me! card: self-Strength gain from 2(3) → 3(4)
  • Nerfed Forgotten Ritual card: now Exhausts
  • Buffed Hemokinesis card: Damage increased from 14(19) → 15(20)
  • Buffed Tremble card: Vulnerable increased from 2(3) → 3(4)

Silent

Regent

  • Changed BEGONE! card:
  • Nerfed Bundle of Joy card: Energy cost lowered from 2 → 1
  • Changed CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cards
  • Buffed Collision Course card: Damage increased from 9(12) → 11(15)
  • Buffed Gather Light card: Block increased from 7(10) → 8(11)
  • Buffed Heirloom Hammer card: Damage increased from 17(22) → 20(25)
  • Buffed I Am Invincible card: Block increased from 9(12) → 10(13)
  • Buffed Kingly Kick card: Damage increased from 24(30) → 27(35)
  • Buffed Kingly Punch card:
    • Base damage increased from 8(8) → 8(10)
    • Scaling damage increased from 3(5) → 4(6)
  • Buffed Minion Dive Bomb card: Energy cost decreased from 1 → 0
  • Nerfed Minion Strike card: Damage decreased from 7(10) → 6(9)
  • Buffed Parry card: Block increased from 6(9) → 8(11)
  • Buffed Patter card: Block increased from 8(10) → 9(11)
  • Buffed Solar Strike card: damage increased from 8(9) → 9(10)
  • Buffed Spoils of Battle card: Forge increased from 10(15) → 12(17)
  • Nerfed Void Form card:
    • Is now Ethereal
    • Upgrade changed from +1 card → losing Ethereal
  • Buffed Wrought in War card: Forge increased from 5(7) → 7(9)

Necrobinder

  • Nerfed Banshee's Cry card:
    • Cost increased from 6 → 9(7)
    • Upgrade no longer increases damage
  • Nerfed Borrowed Time card:
    • Self-Doom increased from 3(3) → 6(3)
    • Energy gain no longer increases on Upgrade
    • HP loss decreased from 3(4) → 2(3)
    • Souls generated decreased from 3(4) → 2(3)
  • Buffed Danse Macabre card: Block increased from 3(4) → 4(6)
  • Buffed Debilitate card: Damage increased from 7(9) → 10(12)
  • Changed Defy card: upgrade no longer increases Weak, but increases Block by +3 instead of +1
  • Changed Grave Warden card: upgrade changed from 8(10) Block → 8(11) Block and no longer upgrades the Soul
  • Buffed Sculpting Strike card: Damage increased from 8(11) → 9(12)
  • Nerfed Seance card:
    • Cost increased from 0 → 1(0)
    • Upgrade no longer makes a Soul+

Defect

  • Nerfed Hotfix card:
    • Now has Exhaust
    • Upgrade now removes Exhaust instead of increasing Focus
  • Buffed Rocket Punch card: cost reduction effect now lasts until it is played, instead of just until the end of the turn

Colorless Cards

  • Buffed Seeker Strike card: Damage increased from 6(9) → 9(12)
  • Changed Discovery card: "It costs 0 [E] this turn." → "It's free to play this turn."
    • This means that, if the card it generates has a Star cost, this cost is now also reduced to 0 this turn
  • Buffed Eternal Armor card: Plating increased from 7(9) → 9(12)
  • Changed Hidden Gem card: can no longer be generated in combat by effects like Skill Potion
  • Changed Production card: upgrade changed from losing Exhaust → +1 additional Energy

Potions & Relics

Enemies

  • Nerfed Bygone Effigy: Damage decreased from 15(17) → 13(15) (still attacks with 10 Strength)
  • Buffed Byrdonis: Swoop attack damage increased from 16(18) → 17(19)
  • Nerfed Fabricator: HP value of all bots decreased by 5
  • Changed the Tunneler normal encounter: the Bowlbug is now replaced by a Chomper that gives Dazed status cards on turn 1
  • Nerfed Living Fog encounter: Gas Bomb HP decreased from 10(12) → 7(8)
  • Buffed The Lost and The Forgotten encounter:
    • The Forgotten now deals an additional point of damage for every Dexterity it has
  • Changed Nibbit: now properly scales with Ascension
    • Hiss move now scales from 2 → 3 Strength on A9
    • Slice move damage now scales from 6 → 7 on A9
    • Slice move Block now scales from 5 → 6 on A8
  • Buffed Seapunk: Sea Kick move damage increased from 11(12) → 11(13)
  • Nerfed Terror Eel:
    • Crash damage now scales from 17(19) → 16(18)
    • Thrash Vigor now scales from 7 → 6

Ancients

  • Buffed Neow's Fury card: the number of cards returned to your hand now upgrades from 2 → 3

Events

  • Changed Dense Vegetation event: Trudge On option is now "Lose 8 HP. Gain 61-99 Gold."
  • Changed Endless Conveyor event:
    • Can no longer spawn unless all players have at least 120 Gold (up from 105)
    • "Grab off the Belt" option cost increased from 35 → 40 Gold
  • Changed Grave of the Forgotten event: can no longer spawn unless every player has a card with Exhaust in their deck
  • Changed Morphic Grove event:
    • Can no longer spawn unless all players have at least 2 transformable cards in their decks
    • Group option now costs ALL of the player's gold
    • In multiplayer, is now a collaborative event
  • Changed Spirit Grafter event: Rejection option is now "Lose 10 HP. Upgrade a card."
  • Changed The Round Tea Party event: can no longer spawn unless all players have at least 12 HP

Multiplayer

Art

Text changes

Bug fixes

Defect

Ancients

Events

Multiplayer

  • Fixed a softlock that could occur when a player would die to Breakthrough card's self-HP loss in multiplayer
  • Fixed state divergence related to Imbued enchantment and Letter Opener relic
  • Fixed a multiplayer softlock caused by auto-playing a sequence of multiple cards (via Cascade card or another similar effect) and dying before the last card in the sequence has been played