Health 42–46
Nibbit
MonsterSlay the Spire 2 · Bestiary
Nibbit
- Health
- 42–46
- Health · Tough Enemies
- 44–48
- Move states
- 3
Health & ascension
| Modifier | Base | Ascended |
|---|---|---|
| Health | 42–46 | 44–48 |
| Deadly Enemies | 12 | 13 |
| Deadly Enemies | 6 | 7 |
| Deadly Enemies | 2 | 3 |
Ascension scaling
A0- Health
- 42
- Attack
- 12 / 6
Move pattern
Butt→ next: Slice
Aggressive12/ 13
SLICE_MOVE→ next: Hiss
Aggressive6/ 7
DefensiveBlock5/ 6
Hiss→ next: Butt
Init — branches:
- Butt
() => ((Nibbit)base.Creature.Monster).IsAlone - Hiss
() => !((Nibbit)base.Creature.Monster).IsFront - Slice
() => ((Nibbit)base.Creature.Monster).IsFront
Relations
Powers
Mentioned in
Changed in
2026-03-19