Slay the Spire

Colorless · Cards

136 / 58 Cards

NameCostTypeRarityCard text
Apotheosis+1SkillRareUpgrade ALL your cards for the rest of combat.
Exhaust.
Bandage Up+0SkillUncommonHeal 6 HP.
Exhaust.
Become Almighty+PowerSpecialGain 4 Strength.
Beta+1SkillSpecialShuffle an Omega into your draw pile.
Exhaust.
Bite+1AttackSpecialDeal 8 damage.
Heal 3 HP.
Blind+0SkillUncommonApply 2 Weak to ALL enemies.
Burn+StatusCommonUnplayable.
At the end of your turn, take 4 damage.
CalmStatusCommonUpon exiting Calm, gain .
Chrysalis+2SkillRareShuffle 5 random Skills into your draw pile. They cost 0 this combat.
Exhaust.
Dark Shackles+0SkillUncommonEnemy loses 15 Strength this turn.
Exhaust.
DazedStatusCommonUnplayable.
Ethereal.
Deep Breath+0SkillUncommonShuffle your discard pile into your draw pile.
Draw 2 cards.
Discovery+1SkillUncommonChoose 1 of 3 random cards to add into your hand. It costs 0 this turn.
Dramatic Entrance+0AttackUncommonInnate.
Deal 12 damage to ALL enemies.
Exhaust.
Enlightenment+0SkillUncommonReduce the cost of all cards in your hand to 1 this combat.
Expunger+1AttackSpecialDeal 15 damage X times.
Fame and Fortune+SkillSpecialGain 30 Gold.
Finesse+0SkillUncommonGain 4 Block.
Draw 1 card.
Flash of Steel+0AttackUncommonDeal 6 damage.
Draw 1 card.
Forethought+0SkillUncommonPut any number of cards from your hand to the bottom of your draw pile. They cost 0 until played.
Apparition+1SkillSpecialGain 1 Intangible.
Exhaust.
Good Instincts+0SkillUncommonGain 9 Block.
Hand of Greed+2AttackRareDeal 25 damage.
If Fatal, gain 25 Gold.
Impatience+0SkillUncommonIf you have no Attacks in your hand, draw 3 cards.
Insight+0SkillSpecialRetain.
Draw 3 cards.
Exhaust.
J.A.X.+0SkillSpecialLose 3 HP.
Gain 3 Strength.
Jack of All Trades+0SkillUncommonAdd 2 random Colorless cards into your hand.
Exhaust.
Live Forever+PowerSpecialGain 8 Plated Armor.
Madness+0SkillUncommonReduce the cost of a random card in your hand to 0 this combat.
Exhaust.
Magnetism+1PowerRareAt the start of your turn, add a random Colorless card into your hand.
Master of Strategy+0SkillRareDraw 4 cards.
Exhaust.
Mayhem+1PowerRareAt the start of your turn, play the top card of your draw pile.
Metamorphosis+2SkillRareShuffle 5 random Attacks into your draw pile. They cost 0 this combat.
Exhaust.
Mind Blast+1AttackUncommonInnate.
Deal damage equal to the number of cards in your draw pile.
Miracle+0SkillSpecialRetain.
Gain .
Exhaust.
Omega+3PowerSpecialAt the end of your turn, deal 60 damage to ALL enemies.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · SlaySpireDB