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Slay the Spire Potions
All rarities
All shapes
Ambrosia
Enter Divinity Stance.
Ancient Potion
Gain 1 Artifact.
Attack Potion
Choose 1 of 3 random Attack cards to add to your hand, it costs 0 this turn.
Blessing of the Forge
Upgrade all cards in your hand for the rest of combat.
Block Potion
Gain 12 Block.
Blood Potion
Heal for 20% of your Max HP.
Bottled Miracle
Add 2 Miracles to your hand.
Colorless Potion
Choose 1 of 3 random Colorless cards to add to your hand, it costs 0 this turn.
Cultist Potion
Gain 1 Ritual.
Cunning Potion
Add 3 Shiv+ to your hand.
Dexterity Potion
Gain 2 Dexterity.
Distilled Chaos
Play the top 3 cards of your draw pile.
Duplication Potion
This turn, your next card is played twice.
Elixir
Exhaust any number of cards in your hand.
Energy Potion
Gain 2 Energy.
Entropic Brew
Fill all your empty potion slots with random potions.
Essence Of Darkness
Channel 1 Dark for each orb slot.
Essence of Steel
Gain 4 Plated Armor.
Explosive Potion
Deal 10 damage to ALL enemies.
Fairy in a Bottle
When you would die, heal to 30% of your Max HP instead and discard this potion.
Fear Potion
Apply 3 Vulnerable.
Fire Potion
Deal 20 damage.
Focus Potion
Gain 2 Focus.
Fruit Juice
Gain 5 Max HP.
Gambler's Brew
Discard any number of cards then draw that many.
Ghost in a Jar
Gain 1 Intangible.
Heart of Iron
Gain 6 Metallicize.
Liquid Bronze
Gain 3 Thorns.
Liquid Memories
Choose a card in your discard pile and return it to your hand. It costs 0 this turn.
Poison Potion
Apply 6 Poison.
Po
Potion Slot
Use potions during combat to gain bonuses or hinder enemies.
Potion Of Capacity
Gain 2 Orb slots.
Power Potion
Choose 1 of 3 random Power cards to add to your hand, it costs 0 this turn.
Regen Potion
Gain 5 Regen.
Skill Potion
Choose 1 of 3 random Skill cards to add to your hand, it costs 0 this turn.
Smoke Bomb
Escape from a non-boss combat. Receive no rewards.
Snecko Oil
Draw 5 cards. Randomize the cost of cards in your hand.
Speed Potion
Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity.
Stance Potion
Enter Calm or Wrath.
Flex Potion
Gain 5 Strength. At the end of your turn, lose 5 Strength.
Strength Potion
Gain 2 Strength.
Swift Potion
Draw 3 cards.
Weak Potion
Apply 3 Weak.