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en
Slay the Spire Orbs
Dark
Passive: At the end of turn, increase this Orb's damage by 6. Evoke: Deal 6 damage to the enemy with lowest HP.
Or
Orb Slot
Orbs can be channeled into these slots.
Fr
Frost
Passive: At the end of turn, gain 2 Block. Evoke: Gain 5 Block.
Lightning
Passive: At the end of turn, deal 3 damage to a random enemy. Evoke: Deal 8 damage to a random enemy.
Plasma
Passive: At the start of turn, gain
. Evoke: Gain 2
. Plasma is unaffected by Focus.