Slay the Spire

The Silent · Cards

3772 / 75 Cards

NameCostTypeRarityCard text
Expertise1SkillUncommonDraw cards until you have 6 in your hand.
Finisher1AttackUncommonDeal 6 damage for each Attack played this turn.
Flechettes1AttackUncommonDeal 4 damage for each Skill in your hand.
Flying Knee1AttackCommonDeal 8 damage.
Next turn, gain .
Footwork1PowerUncommonGain 2 Dexterity.
Glass Knife1AttackRareDeal 8 damage twice. Decrease the damage of this card by 2 this combat.
Grand Finale0AttackRareCan only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
Heel Hook1AttackUncommonDeal 5 damage.
If the enemy has Weak,
gain and
draw 1 card.
Infinite Blades1PowerUncommonAt the start of your turn, add a Shiv into your hand.
Leg Sweep2SkillUncommonApply 2 Weak.
Gain 11 Block.
MalaiseXSkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Masterful Stab0AttackUncommonCosts 1 additional
for each time you lose HP this combat.
Deal 12 damage.
Neutralize0AttackStarterDeal 3 damage.
Apply 1 Weak.
Nightmare3SkillRareChoose a card.
Next turn, add 3 copies of that card into your hand. Exhaust.
Noxious Fumes1PowerUncommonAt the start of your turn, apply 2 Poison to ALL enemies.
Outmaneuver1SkillCommonNext turn,
gain .
Phantasmal Killer1SkillRareNext turn, your Attacks deal double damage.
Piercing Wail1SkillCommonALL enemies lose 6 Strength this turn.
Exhaust.
Poisoned Stab1AttackCommonDeal 6 damage.
Apply 3 Poison.
Predator2AttackUncommonDeal 15 damage.
Next turn, draw 2 additional cards.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Quick Slash1AttackCommonDeal 8 damage.
Draw 1 card.
ReflexSkillUncommonUnplayable.
If this card is discarded from your hand, draw 2 cards.
Riddle with Holes2AttackUncommonDeal 3 damage 5 times.
Setup1SkillUncommonPut a card from your hand on top of your draw pile.
It costs 0 until played.
SkewerXAttackUncommonDeal 7 damage X times.
Slice0AttackCommonDeal 6 damage.
Storm of Steel1SkillRareDiscard your hand.
Add 1 Shiv into your hand for each card discarded.
Strike1AttackStarterDeal 6 damage.
Sucker Punch1AttackCommonDeal 7 damage.
Apply 1 Weak.
Survivor1SkillStarterGain 8 Block.
Discard 1 card.
TacticianSkillUncommonUnplayable.
If this card is discarded from your hand, gain .
Terror1SkillUncommonApply 99 Vulnerable.
Exhaust.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Sneaky Strike2AttackCommonDeal 12 damage.
If you have discarded a card this turn,
gain .
Unload1AttackRareDeal 14 damage.
Discard all non-Attack cards in your hand.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · Page 2 · SlaySpireDB