Slay the Spire
Cards



AdrenalineGain .
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


After ImageWhenever you play a card, gain 1 Block.
Power
1Power, Rare, Cost 1


AlphaShuffle a Beta into your draw pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


AmplifyThis turn, your next Power card is played twice.
Skill
1Skill, Rare, Cost 1


BerserkGain 2 Vulnerable.
At the start of your turn, gain .
Power
0Power, Rare, Cost 0


Biased CognitionGain 4 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Rare, Cost 1


BlasphemyEnter Divinity.
Die next turn.
Exhaust.
Skill
1Skill, Rare, Cost 1


BrillianceDeal 12 damage.
Deals additional damage equal to Mantra gained this combat.
Attack
1Attack, Rare, Cost 1


BrutalityAt the start of your turn, lose 1 HP and draw 1 card.
Power
0Power, Rare, Cost 0


BurstThis turn, your next Skill is played twice.
Skill
1Skill, Rare, Cost 1


Core SurgeDeal 11 damage.
Gain 1 Artifact.
Exhaust.
Attack
1Attack, Rare, Cost 1


DevotionAt the start of your turn, gain 2 Mantra.
Power
1Power, Rare, Cost 1


Die Die DieDeal 13 damage to ALL enemies.
Exhaust.
Attack
1Attack, Rare, Cost 1


Double TapThis turn, your next Attack is played twice.
Skill
1Skill, Rare, Cost 1


EstablishmentWhenever a card is Retained, reduce its cost by 1 this combat.
Power
1Power, Rare, Cost 1


ExhumePut a card from your exhaust pile into your hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


FeedDeal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.
Attack
1Attack, Rare, Cost 1


FissionRemove all your Orbs. Gain and draw 1 card for each Orb removed.
Exhaust.
Skill
0Skill, Rare, Cost 0


Glass KnifeDeal 8 damage twice. Decrease the damage of this card by 2 this combat.
Attack
1Attack, Rare, Cost 1


Grand FinaleCan only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


JudgmentIf the enemy has 30 or less HP, set their
HP to 0.
Skill
1Skill, Rare, Cost 1


Limit BreakDouble your Strength.
Exhaust.
Skill
1Skill, Rare, Cost 1


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


Master of StrategyDraw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Master RealityWhenever a card is created during combat, Upgrade it.
Power
1Power, Rare, Cost 1


OfferingLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


PanacheEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Power
0Power, Rare, Cost 0


Phantasmal KillerNext turn, your Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


RebootShuffle ALL your cards into your draw pile.
Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Sadistic NatureWhenever you apply a debuff to an enemy, they take 5 damage.
Power
0Power, Rare, Cost 0


ScrawlDraw cards until your hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Secret TechniquePut a Skill from your draw pile into your hand.
Exhaust.
Skill
0Skill, Rare, Cost 0


Secret WeaponPut an Attack from your draw pile into your hand.
Exhaust.
Skill
0Skill, Rare, Cost 0


SeekPut 1 card from your draw pile into your hand.
Exhaust.
Skill
0Skill, Rare, Cost 0


Storm of SteelDiscard your hand.
Add 1 Shiv into your hand for each card discarded.
Skill
1Skill, Rare, Cost 1


Thinking AheadDraw 2 cards.
Put a card from your hand on top of your draw pile.
Exhaust.
Skill
0Skill, Rare, Cost 0
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.