Slay the Spire

Cards

325360 / 374 Cards

NameCostTypeRarityCard text
Swift Strike+0AttackUncommonDeal 10 damage.
Swivel+2SkillUncommonGain 11 Block.
The next Attack you play costs 0.
Sword Boomerang+1AttackCommonDeal 3 damage to a random enemy 4 times.
Tactician+SkillUncommonUnplayable.
If this card is discarded from your hand, gain .
Talk to the Hand+1AttackUncommonDeal 7 damage.
Whenever you attack this enemy, gain 3 Block.
Exhaust.
Tantrum+1AttackUncommonDeal 3 damage
4 times.
Enter Wrath.
Shuffle this card into your draw pile.
Tempest+XSkillUncommonChannel X+1 Lightning.
Exhaust.
Terror+0SkillUncommonApply 99 Vulnerable.
Exhaust.
The Bomb+2SkillRareAt the end of 3 turns, deal 50 damage to ALL enemies.
Thinking Ahead+0SkillRareDraw 2 cards.
Put a card from your hand on top of your draw pile.
Third Eye+1SkillCommonGain 9 Block.
Scry 5.
Through Violence+0AttackSpecialRetain.
Deal 30 damage.
Exhaust.
Thunder Strike+3AttackRareDeal 9 damage to a random enemy for each Lightning Channeled this combat.
Thunderclap+1AttackCommonDeal 7 damage and apply 1 Vulnerable to ALL enemies.
Tools of the Trade+0PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Transmutation+XSkillRareAdd X random Upgraded Colorless cards into your hand. They cost 0 this turn.
Exhaust.
Trip+0SkillUncommonApply 2 Vulnerable to ALL enemies.
True Grit+1SkillCommonGain 9 Block.
Exhaust 1 card.
TURBO+0SkillCommonGain .
Add a Void into your discard pile.
Twin Strike+1AttackCommonDeal 7 damage twice.
Sneaky Strike+2AttackCommonDeal 16 damage.
If you have discarded a card this turn,
gain .
Equilibrium+2SkillUncommonGain 16 Block.
Retain your hand this turn.
Unload+1AttackRareDeal 18 damage.
Discard all non-Attack cards in your hand.
Unraveling+1SkillRarePlay all of your cards from left to right. Targets are chosen randomly.
Exhaust.
Uppercut+2AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Vault+2SkillRareTake an extra turn after this one.
End your turn.
Exhaust.
Simmering Fury+1SkillUncommonAt the start of your next turn, enter Wrath and draw 3 cards.
Alchemize+0SkillRareObtain a random potion.
Exhaust.
Vigilance+2SkillStarterGain 12 Block.
Enter Calm.
Violence+0SkillRarePut 4 random Attacks from your draw pile into your hand.
Exhaust.
VoidStatusCommonUnplayable.
Ethereal.
Whenever this card is drawn, lose 1 Energy.
Wallop+2AttackUncommonDeal 12 damage.
Gain Block equal to unblocked damage dealt.
Warcry+0SkillCommonDraw 2 cards.
Put a card from your hand onto the top of your draw pile.
Exhaust.
Wave of the Hand+1SkillUncommonWhenever you gain Block this turn, apply 2 Weak to ALL enemies.
Weave+0AttackUncommonDeal 6 damage.
Whenever you Scry, return this from the discard pile to your Hand.
Well-Laid Plans+1PowerUncommonAt the end of your turn, Retain up to 2 cards.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · Page 10 · SlaySpireDB