Slay the Spire

Cards

145180 / 315 Cards

NameCostTypeRarityCard text
Halt0SkillCommonGain 3 Block.
If you are in Wrath, gain 9 additional Block.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Havoc1SkillCommonPlay the top card of your draw pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your discard pile on top of your draw pile.
Heavy Blade2AttackCommonDeal 14 damage.
Strength affects this card 3 times.
Heel Hook1AttackUncommonDeal 5 damage.
If the enemy has Weak,
gain and
draw 1 card.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Hologram1SkillCommonGain 3 Block.
Put a card from your discard pile into your hand.
Exhaust.
Hyperbeam2AttackRareDeal 26 damage to ALL enemies.
Lose 3 Focus.
Immolate2AttackRareDeal 21 damage to ALL enemies.
Add a Burn into your discard pile.
Impatience0SkillUncommonIf you have no Attacks in your hand, draw 2 cards.
Impervious2SkillRareGain 30 Block.
Exhaust.
Indignation1SkillUncommonIf you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.
Infernal Blade1SkillUncommonAdd a random Attack into your hand.
It costs 0 this turn.
Exhaust.
InjuryCurseCurseUnplayable.
Inner Peace1SkillUncommonIf you are in Calm, draw 3 cards, otherwise enter Calm.
Insight0SkillSpecialRetain.
Draw 2 cards.
Exhaust.
Intimidate0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
J.A.X.0SkillSpecialLose 3 HP.
Gain 2 Strength.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your hand.
Exhaust.
Judgment1SkillRareIf the enemy has 30 or less HP, set their
HP to 0.
Just Lucky0AttackCommonScry 1.
Gain 2 Block.
Deal 3 damage.
Leap1SkillCommonGain 9 Block.
Leg Sweep2SkillUncommonApply 2 Weak.
Gain 11 Block.
Lesson Learned2AttackRareDeal 10 damage.
If Fatal, Upgrade a random card in your deck.
Exhaust.
Limit Break1SkillRareDouble your Strength.
Exhaust.
Bullseye1AttackUncommonDeal 8 damage.
Apply 2 Lock-On.
Madness1SkillUncommonReduce the cost of a random card in your hand to 0 this combat.
Exhaust.
MalaiseXSkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Masterful Stab0AttackUncommonCosts 1 additional
for each time you lose HP this combat.
Deal 12 damage.
Meditate1SkillUncommonPut a card from your discard pile into your hand and Retain it.
Enter Calm.
End your turn.
Melter1AttackUncommonRemove all Block from the enemy.
Deal 10 damage.
Metamorphosis2SkillRareShuffle 3 random Attacks into your draw pile. They cost 0 this combat.
Exhaust.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · Page 5 · SlaySpireDB