Slay the Spire
Cards



Rushdown+Whenever you enter Wrath, draw 2 cards.
Power
0Power, Uncommon, Cost 0


Aggregate+Gain for every 3 cards in your draw pile.
Skill
1Skill, Uncommon, Cost 1


Alpha+Innate.
Shuffle a Beta into your draw pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Amplify+This turn, your next 2 Power cards are played twice.
Skill
1Skill, Rare, Cost 1


Auto-Shields+If you have no Block, gain 15 Block.
Skill
1Skill, Uncommon, Cost 1


Ball Lightning+Deal 10 damage. Channel 1 Lightning.
Attack
1Attack, Common, Cost 1


Barrage+Deal 6 damage for each Channeled Orb.
Attack
1Attack, Common, Cost 1


Battle Hymn+Innate.
At the start of each turn, add a Smite into your hand.
Power
1Power, Uncommon, Cost 1


Beam Cell+Deal 4 damage.
Apply 2 Vulnerable.
Attack
0Attack, Common, Cost 0


Biased Cognition+Gain 5 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Rare, Cost 1


Blasphemy+Retain.
Enter Divinity.
Die next turn.
Exhaust.
Skill
1Skill, Rare, Cost 1


Blizzard+Deal damage equal to 3 times the number of Frost Channeled this combat to ALL enemies.
Attack
1Attack, Uncommon, Cost 1


Boot Sequence+Innate.
Gain 13 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Bowling Bash+Deal 10 damage for each enemy in combat.
Attack
1Attack, Common, Cost 1


Brilliance+Deal 16 damage.
Deals additional damage equal to Mantra gained this combat.
Attack
1Attack, Rare, Cost 1


Capacitor+Gain 3 Orb slots.
Power
1Power, Uncommon, Cost 1


Carve Reality+Deal 10 damage.
Add a Smite into your hand.
Attack
1Attack, Uncommon, Cost 1


Chaos+Channel 2 random Orbs.
Skill
1Skill, Uncommon, Cost 1


Chill+Innate.
Channel 1 Frost for each enemy in combat.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Tranquility+Retain.
Enter Calm.
Exhaust.
Skill
0Skill, Common, Cost 0


Cold Snap+Deal 9 damage. Channel 1 Frost.
Attack
1Attack, Common, Cost 1


Compile Driver+Deal 10 damage.
Draw 1 card for each unique Orb you have.
Attack
1Attack, Common, Cost 1


Conclude+Deal 16 damage to ALL enemies.
End your turn.
Attack
1Attack, Uncommon, Cost 1


Consecrate+Deal 8 damage to ALL enemies.
Attack
0Attack, Common, Cost 0


Charge Battery+Gain 10 Block.
Next turn, gain .
Skill
1Skill, Common, Cost 1


Coolheaded+Channel 1 Frost.
Draw 2 cards.
Skill
1Skill, Common, Cost 1


Core Surge+Deal 15 damage.
Gain 1 Artifact.
Exhaust.
Attack
1Attack, Rare, Cost 1


Crescendo+Retain.
Enter Wrath.
Exhaust.
Skill
0Skill, Common, Cost 0


Crush Joints+Deal 10 damage.
If the last card played this combat was a Skill, apply 2 Vulnerable.
Attack
1Attack, Common, Cost 1


Cut Through Fate+Deal 9 damage.
Scry 3.
Draw 1 card.
Attack
1Attack, Common, Cost 1


Darkness+Channel 1 Dark.
Trigger the passive ability of all Dark orbs.
Skill
1Skill, Uncommon, Cost 1


Deceive Reality+Gain 7 Block.
Add a Safety into
your hand.
Skill
1Skill, Uncommon, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Starter, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Starter, Cost 1


Defragment+Gain 2 Focus.
Power
1Power, Uncommon, Cost 1


Devotion+At the start of your turn, gain 3 Mantra.
Power
1Power, Rare, Cost 1
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.