Slay the Spire

The Defect · Cards

3772 / 75 Cards

NameCostTypeRarityCard text
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Heatsinks1PowerUncommonWhenever you play a Power card, draw 1 card.
Hello World1PowerUncommonAt the start of your turn, add a random Common card into your hand.
Hologram1SkillCommonGain 3 Block.
Put a card from your discard pile into your hand.
Exhaust.
Hyperbeam2AttackRareDeal 26 damage to ALL enemies.
Lose 3 Focus.
Leap1SkillCommonGain 9 Block.
Bullseye1AttackUncommonDeal 8 damage.
Apply 2 Lock-On.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your next Orb.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Melter1AttackUncommonRemove all Block from the enemy.
Deal 10 damage.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Multi-CastXSkillRareEvoke your next Orb X times.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Reboot0SkillRareShuffle ALL your cards into your draw pile.
Draw 4 cards.
Exhaust.
Rebound1AttackCommonDeal 9 damage.
Put the next card you play this turn on top of your draw pile.
Recycle1SkillUncommonExhaust a card.
Gain equal to its cost.
Recursion1SkillCommonEvoke your next Orb.
Channel the Orb that was just Evoked.
Reinforced BodyXSkillUncommonGain 7 Block X times.
Reprogram1SkillUncommonLose 1 Focus.
Gain 1 Strength.
Gain 1 Dexterity.
Rip and Tear1AttackUncommonDeal 7 damage to a random enemy twice.
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
Seek0SkillRarePut 1 card from your draw pile into your hand.
Exhaust.
Self Repair1PowerUncommonAt the end of combat, heal 7 HP.
Skim1SkillUncommonDraw 3 cards.
Stack1SkillCommonGain Block equal to the number of cards in your discard pile.
Static Discharge1PowerUncommonWhenever you receive unblocked attack damage, Channel 1 Lightning.
Steam Barrier0SkillCommonGain 6 Block. Decrease this card's Block by 1 this combat.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your discard pile.
Storm1PowerUncommonWhenever you play a Power card, Channel 1 Lightning.
Streamline2AttackCommonDeal 15 damage.
Reduce this card's cost by 1 this combat.
Strike1AttackStarterDeal 6 damage.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
TempestXSkillUncommonChannel X Lightning.
Exhaust.
Thunder Strike3AttackRareDeal 7 damage to a random enemy for each Lightning Channeled this combat.
TURBO0SkillCommonGain .
Add a Void into your discard pile.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · Page 2 · SlaySpireDB