Slay the Spire
Cards



FTL+Deal 6 damage. If you have played less than 4 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Fusion+Channel 1 Plasma.
Skill
1Skill, Uncommon, Cost 1


Claw+Deal 5 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Attack
0Attack, Common, Cost 0


Genetic Algorithm+Gain 1 Block. Permanently increase this card's Block by 3.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Glacier+Gain 10 Block.
Channel 2 Frost.
Skill
2Skill, Uncommon, Cost 2


Glass Knife+Deal 12 damage twice. Decrease the damage of this card by 2 this combat.
Attack
1Attack, Rare, Cost 1


Go for the Eyes+Deal 4 damage.
If the enemy intends to attack, apply 2 Weak.
Attack
0Attack, Common, Cost 0


Grand Finale+Can only be played if there are no cards in your draw pile.
Deal 60 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Heatsinks+Whenever you play a Power card, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Heel Hook+Deal 8 damage.
If the enemy has Weak,
gain and
draw 1 card.
Attack
1Attack, Uncommon, Cost 1


Hello World+Innate.
At the start of your turn, add a random Common card into your hand.
Power
1Power, Uncommon, Cost 1


Hologram+Gain 5 Block.
Put a card from your discard pile into your hand.
Skill
1Skill, Common, Cost 1


Hyperbeam+Deal 34 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


Infinite Blades+Innate.
At the start of your turn, add a Shiv into your hand.
Power
1Power, Uncommon, Cost 1


Leap+Gain 12 Block.
Skill
1Skill, Common, Cost 1


Leg Sweep+Apply 3 Weak.
Gain 14 Block.
Skill
2Skill, Uncommon, Cost 2


Bullseye+Deal 11 damage.
Apply 3 Lock-On.
Attack
1Attack, Uncommon, Cost 1


Loop+At the start of your turn, trigger the passive ability of your next Orb 2 times.
Power
1Power, Uncommon, Cost 1


Machine Learning+Innate.
At the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


Malaise+Enemy loses X+1 Strength. Apply X+1 Weak.
Exhaust.
Skill
XSkill, Rare, Cost X


Masterful Stab+Costs 1 additional
for each time you lose HP this combat.
Deal 16 damage.
Attack
0Attack, Uncommon, Cost 0


Melter+Remove all Block from the enemy.
Deal 14 damage.
Attack
1Attack, Uncommon, Cost 1


Meteor Strike+Deal 30 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Multi-Cast+Evoke your next Orb X+1 times.
Skill
XSkill, Rare, Cost X


Neutralize+Deal 4 damage.
Apply 2 Weak.
Attack
0Attack, Starter, Cost 0


Nightmare+Choose a card.
Next turn, add 3 copies of that card into your hand. Exhaust.
Skill
2Skill, Rare, Cost 2


Noxious Fumes+At the start of your turn, apply 3 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


Outmaneuver+Next turn,
gain .
Skill
1Skill, Common, Cost 1


Phantasmal Killer+Next turn, your Attacks deal double damage.
Skill
0Skill, Rare, Cost 0


Piercing Wail+ALL enemies lose 8 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Poisoned Stab+Deal 8 damage.
Apply 4 Poison.
Attack
1Attack, Common, Cost 1


Predator+Deal 20 damage.
Next turn, draw 2 additional cards.
Attack
2Attack, Uncommon, Cost 2


Prepared+Draw 2 cards.
Discard 2 cards.
Skill
0Skill, Common, Cost 0


Quick Slash+Deal 12 damage.
Draw 1 card.
Attack
1Attack, Common, Cost 1


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Reboot+Shuffle ALL your cards into your draw pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.