
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: Increases damage every turn. When Evoked, deals damage to the enemy with the least HP..
- Channel
- Channeling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically EvokedEvokedConsume your rightmost Orb and use its Evoke effect. to make room.
- Dark
- Orb: Increases damage every turn. When EvokedEvokedConsume your rightmost Orb and use its Evoke effect., deals damage to the enemy with the least HP.
- Exhaust
- Removed until end of combat.
- Lightning
- Orb: Deals damage to random enemies.
Skill · Rare · The Defect · Cost 2
Rainbow
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 LightningLightningOrb: Deals damage to random enemies..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: Increases damage every turn. When Evoked, deals damage to the enemy with the least HP..
ExhaustExhaustRemoved until end of combat..
Upgraded
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 LightningLightningOrb: Deals damage to random enemies..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: Increases damage every turn. When Evoked, deals damage to the enemy with the least HP..
Merchant price
StS1- Shop band
- 135–165Gold
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