Slay the Spire

Cards

136 / 52 Cards

NameCostTypeRarityCard text
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Bandage Up0SkillUncommonHeal 4 HP.
Exhaust.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blind0SkillUncommonApply 2 Weak.
Bloodletting0SkillUncommonLose 3 HP.
Gain .
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bullet Time3SkillRareYou cannot draw additional cards this turn. Reduce the cost of all cards in your hand to 0 this turn.
Calculated Gamble0SkillUncommonDiscard your hand,
then draw that many cards.
Exhaust.
Chill0SkillUncommonChannel 1 Frost for each enemy in combat.
Exhaust.
Concentrate0SkillUncommonDiscard 3 cards.
Gain .
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Deep Breath0SkillUncommonShuffle your discard pile into your draw pile.
Draw 1 card.
Deflect0SkillCommonGain 4 Block.
Enlightenment0SkillUncommonReduce the cost of all cards in your hand to 1 this turn.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Finesse0SkillUncommonGain 2 Block.
Draw 1 card.
Fission0SkillRareRemove all your Orbs. Gain and draw 1 card for each Orb removed.
Exhaust.
Flex0SkillCommonGain 2 Strength.
At the end of this turn, lose 2 Strength.
Force Field4SkillUncommonCosts 1 less for each Power card played this combat.
Gain 12 Block.
Foreign Influence0SkillUncommonChoose 1 of 3 Attacks of any color to add into your hand.
Exhaust.
Forethought0SkillUncommonPut a card from your hand to the bottom of your draw pile. It costs 0 until played.
Good Instincts0SkillUncommonGain 6 Block.
Halt0SkillCommonGain 3 Block.
If you are in Wrath, gain 9 additional Block.
Impatience0SkillUncommonIf you have no Attacks in your hand, draw 2 cards.
Insight0SkillSpecialRetain.
Draw 2 cards.
Exhaust.
Intimidate0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
J.A.X.0SkillSpecialLose 3 HP.
Gain 2 Strength.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your hand.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Miracle0SkillSpecialRetain.
Gain .
Exhaust.
Nightmare3SkillRareChoose a card.
Next turn, add 3 copies of that card into your hand. Exhaust.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Omniscience4SkillRareChoose a card in your draw pile.
Play the chosen card twice and exhaust it.
Exhaust.
Panacea0SkillUncommonGain 1 Artifact.
Exhaust.
Panic Button0SkillUncommonGain 30 Block. You cannot gain Block from cards for 2 turns.
Exhaust.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Clear all
Cut from the game63
  • Unknown

  • Unknown

  • DEPRECATED Awakened Strike

    Deal ? damage.

  • Unknown

  • DEPRECATED Big Brain

    Retain.
    Draw 1 card.
    Exhaust.

    Upgraded

    Retain.
    Draw 1 card.

  • DEPRECATED Blessed

    Shuffle ? Miracles into your draw pile.
    Exhaust.

    Upgraded

    Shuffle ? Miracles+ into your draw pile.
    Exhaust.

  • Unknown

  • DEPRECATED Brilliance Aura

    DEPRECATED

  • Calm

    Upon exiting Calm, gain .

  • Causality

    Draw cards until your hand is full.
    Exhaust.

    Upgraded

    Retain.
    Draw cards until your hand is full.
    Exhaust.

  • Unknown

  • Unknown

  • Unknown

  • Clarity

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the other.

    Upgraded

    Look at the top ? cards of your draw pile. Add 1 to your hand.
    Exhaust the rest.

  • Cleanse Evil

    Add X Smite into your hand.

    Upgraded

    Add X Smite+ into your hand.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Crescent Kick

    Deal ? damage.
    If you have Vigor,
    gain and
    draw 1 card.

  • Eruption

    Deal ? damage.
    Enter Wrath.

  • DEPRECATED Experienced

    Gain ? Block for each Upgraded card in your hand.

  • DEPRECATED Flame Mastery

    Gain ? Strength.

  • DEPRECATED Flare

    DEPRECATED.

  • DEPRECATED Flick

    Deal ? damage.
    If an enemy is Flicked 3 times, they take ? damage.

  • DEPRECATED Flicker

    Deal ? damage. If this kills the enemy, return this card to your hand.

  • DEPRECATED Flow

    When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.

  • DEPRECATED Flow State

    Wrath: Enter Calm.
    Calm: Enter Wrath.
    Exhaust.

    Upgraded

    Wrath: Enter Calm.
    Calm: Enter Wrath.

  • Unknown

  • DEPRECATED Fury Aura

    Retain.
    Gain ? temporary Strength.
    At the start of your turn, gain 1 temporary Strength.

  • Unknown

  • Unknown

  • Unknown

  • DEPRECATED Let Fate Decide

    Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

  • Master Reality

    Whenever a card is created during combat, Upgrade it.

  • Mastery

    Whenever you attempt to switch Stances to your current Stance, gain .

  • DEPRECATED

    DEPRECATED

    Upgraded

    DEPRECATED

  • Unknown

  • Pressure Points

    Apply ? Mark.
    ALL enemies lose HP equal to their Mark.

  • Peace

    Retain.
    ALL enemies lose ? Strength this turn.
    Exhaust.

  • DEPRECATED Perfected Form

    If you have entered all basic Stances this turn, enter Divinity.
    Exhaust.

    Upgraded

    If you have entered all basic Stances this turn, enter Divinity.

  • DEPRECATED Polymath

    Enter Calm or Wrath.
    Exhaust.

  • DEPRECATED Prediction

    Gain ? Block at the start of your next turn.

  • DEPRECATED Punishment

    Enter Punishment Stance.

  • Unknown

  • DEPRECATED Retreating Hand

    Ethereal.
    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

    Upgraded

    Gain ? Block. If the previous card played was an Attack, return this card to your hand.

  • DEPRECATED Retribution

    Whenever you lose HP, gain ? Vigor.

  • DEPRECATED Serenity

    While you are in Calm, HP loss is reduced by ?.

  • Unknown

  • Unknown

  • DEPRECATED Soothing Aura

    Retain.
    Apply ? Weak.
    At the start of your turn, apply 1 Weak to a random enemy.

  • DEPRECATED Step and Strike

    Costs 1 less per switched Stance this turn.
    Gain ? Block.
    Deal ? damage.

  • Unknown

  • DEPRECATED Sublime Slice

    Deal ? damage.
    Enter a random Stance.

  • DEPRECATED Survey

    Gain ? Block.
    Gain ? Vigor.

  • DEPRECATED Swipe

    Deal ? damage. Deal half this damage to all other enemies.

  • Unknown

  • DEPRECATED Torrent

    Deal ? damage to ALL enemies ? times.
    Exhaust.

  • Transcendence

    Upgrade all cards that Retain in your hand.

  • Truth

    Retain.
    Deal ? damage.
    Draw ? card.
    Exhaust.

    Upgraded

    Retain.
    Deal ? damage.
    Draw ? cards.
    Exhaust.

  • DEPRECATED Ward Aura

    Retain.
    Gain ? Block.
    At the start of your turn, gain ? Block.

  • DEPRECATED Windup

    Deal ? damage.
    Gain ? Vigor.

  • Wisdom

    Retain.
    Draw ? cards.
    Exhaust.

  • Wrath

    Deal and receive double attack damage.

Cards · Slay the Spire · SlaySpireDB