Slay the Spire
Cards



GlacierGain 7 Block.
Channel 2 Frost.
Skill
2Skill, Uncommon, Cost 2


Good InstinctsGain 6 Block.
Skill
0Skill, Uncommon, Cost 0


HeatsinksWhenever you play a Power card, draw 1 card.
Power
1Power, Uncommon, Cost 1


Heel HookDeal 5 damage.
If the enemy has Weak,
gain and
draw 1 card.
Attack
1Attack, Uncommon, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your hand.
Power
1Power, Uncommon, Cost 1


HemokinesisLose 2 HP.
Deal 15 damage.
Attack
1Attack, Uncommon, Cost 1


ImpatienceIf you have no Attacks in your hand, draw 2 cards.
Skill
0Skill, Uncommon, Cost 0


IndignationIf you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.
Skill
1Skill, Uncommon, Cost 1


Infernal BladeAdd a random Attack into your hand.
It costs 0 this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Infinite BladesAt the start of your turn, add a Shiv into your hand.
Power
1Power, Uncommon, Cost 1


InflameGain 2 Strength.
Power
1Power, Uncommon, Cost 1


Inner PeaceIf you are in Calm, draw 3 cards, otherwise enter Calm.
Skill
1Skill, Uncommon, Cost 1


IntimidateApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Jack of All TradesAdd 1 random Colorless card into your hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Leg SweepApply 2 Weak.
Gain 11 Block.
Skill
2Skill, Uncommon, Cost 2


Like WaterAt the end of your turn, if you are in Calm, gain 5 Block.
Power
1Power, Uncommon, Cost 1


BullseyeDeal 8 damage.
Apply 2 Lock-On.
Attack
1Attack, Uncommon, Cost 1


LoopAt the start of your turn, trigger the passive ability of your next Orb.
Power
1Power, Uncommon, Cost 1


MadnessReduce the cost of a random card in your hand to 0 this combat.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Masterful StabCosts 1 additional
for each time you lose HP this combat.
Deal 12 damage.
Attack
0Attack, Uncommon, Cost 0


MeditatePut a card from your discard pile into your hand and Retain it.
Enter Calm.
End your turn.
Skill
1Skill, Uncommon, Cost 1


MelterRemove all Block from the enemy.
Deal 10 damage.
Attack
1Attack, Uncommon, Cost 1


Mental FortressWhenever you change Stances, gain 4 Block.
Power
1Power, Uncommon, Cost 1


MetallicizeAt the end of your turn, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Mind BlastInnate.
Deal damage equal to the number of cards in your draw pile.
Attack
2Attack, Uncommon, Cost 2


NirvanaWhenever you Scry, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Noxious FumesAt the start of your turn, apply 2 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


PanaceaGain 1 Artifact.
Exhaust.
Skill
0Skill, Uncommon, Cost 0



Skill
0


PerseveranceRetain.
Gain 5 Block.
When Retained, increase its Block by 2 this combat.
Skill
1Skill, Uncommon, Cost 1


Power ThroughAdd 2 Wounds into your hand.
Gain 15 Block.
Skill
1Skill, Uncommon, Cost 1


PrayGain 3 Mantra.
Shuffle an Insight into your draw pile.
Skill
1Skill, Uncommon, Cost 1


PredatorDeal 15 damage.
Next turn, draw 2 additional cards.
Attack
2Attack, Uncommon, Cost 2


PummelDeal 2 damage 4 times.
Exhaust.
Attack
1Attack, Uncommon, Cost 1


PurityExhaust up to 3 cards in your hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


RageWhenever you play an Attack this turn, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.