Slay the Spire
Cards



Heavy BladeDeal 14 damage.
Strength affects this card 3 times.
Attack
2Attack, Common, Cost 2


Heel HookDeal 5 damage.
If the enemy has Weak,
gain and
draw 1 card.
Attack
1Attack, Uncommon, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your hand.
Power
1Power, Uncommon, Cost 1


HemokinesisLose 2 HP.
Deal 15 damage.
Attack
1Attack, Uncommon, Cost 1


HologramGain 3 Block.
Put a card from your discard pile into your hand.
Exhaust.
Skill
1Skill, Common, Cost 1


HyperbeamDeal 26 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


ImmolateDeal 21 damage to ALL enemies.
Add a Burn into your discard pile.
Attack
2Attack, Rare, Cost 2


ImpatienceIf you have no Attacks in your hand, draw 2 cards.
Skill
0Skill, Uncommon, Cost 0


ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


IndignationIf you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.
Skill
1Skill, Uncommon, Cost 1


Infernal BladeAdd a random Attack into your hand.
It costs 0 this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Infinite BladesAt the start of your turn, add a Shiv into your hand.
Power
1Power, Uncommon, Cost 1


InflameGain 2 Strength.
Power
1Power, Uncommon, Cost 1


InjuryUnplayable.
Curse
Curse, Curse


Inner PeaceIf you are in Calm, draw 3 cards, otherwise enter Calm.
Skill
1Skill, Uncommon, Cost 1


InsightRetain.
Draw 2 cards.
Exhaust.
Skill
0Skill, Special, Cost 0


IntimidateApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Iron WaveGain 5 Block.
Deal 5 damage.
Attack
1Attack, Common, Cost 1


J.A.X.Lose 3 HP.
Gain 2 Strength.
Skill
0Skill, Special, Cost 0


Jack of All TradesAdd 1 random Colorless card into your hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


JudgmentIf the enemy has 30 or less HP, set their
HP to 0.
Skill
1Skill, Rare, Cost 1


JuggernautWhenever you gain Block, deal 5 damage to a random enemy.
Power
2Power, Rare, Cost 2


Just LuckyScry 1.
Gain 2 Block.
Deal 3 damage.
Attack
0Attack, Common, Cost 0


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


Leg SweepApply 2 Weak.
Gain 11 Block.
Skill
2Skill, Uncommon, Cost 2


Lesson LearnedDeal 10 damage.
If Fatal, Upgrade a random card in your deck.
Exhaust.
Attack
2Attack, Rare, Cost 2


Like WaterAt the end of your turn, if you are in Calm, gain 5 Block.
Power
1Power, Uncommon, Cost 1


Limit BreakDouble your Strength.
Exhaust.
Skill
1Skill, Rare, Cost 1


Live ForeverGain 6 Plated Armor.
Power
Power, Special


BullseyeDeal 8 damage.
Apply 2 Lock-On.
Attack
1Attack, Uncommon, Cost 1


LoopAt the start of your turn, trigger the passive ability of your next Orb.
Power
1Power, Uncommon, Cost 1


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


MadnessReduce the cost of a random card in your hand to 0 this combat.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


MagnetismAt the start of your turn, add a random Colorless card into your hand.
Power
2Power, Rare, Cost 2


MalaiseEnemy loses X Strength. Apply X Weak.
Exhaust.
Skill
XSkill, Rare, Cost X


Master of StrategyDraw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.