Slay the Spire 2

Cards

136 / 71 Cards

NameCostTypeRarityCard text
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Beat Down3SkillRarePlay 3 random Attacks from your Discard Pile.
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Eternal Armor3PowerRareGain 9 Plating.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Jackpot3AttackRareDeal 25 damage.
Add 3 random 0 cards into your Hand.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Maul1AttackAncientDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Mind Blast1AttackUncommonInnate.
Deal damage equal to the number of cards in your Draw Pile.
Neow's Fury1AttackAncientDeal 10 damage.
Put up to 2 cards from your Discard Pile into your Hand.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB