Slay the Spire 2

Cards

136 / 57 Cards

NameCostTypeRarityCard text
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Believe in You0SkillUncommonAnother player gains .
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Huddle Up1SkillUncommonALL players draw 2 cards.
Exhaust.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Intercept1SkillUncommonGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Lift1SkillUncommonGive another player 11 Block.
Maul1AttackAncientDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Mind Blast1AttackUncommonInnate.
Deal damage equal to the number of cards in your Draw Pile.
Neow's Fury1AttackAncientDeal 10 damage.
Put up to 2 cards from your Discard Pile into your Hand.
Exhaust.
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Protector1AttackAncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB