Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Rare | Procure a random potion. Exhaust. | |
| 1 | Skill | Rare | Put every Rare card from your Draw Pile into your Hand. Exhaust. | |
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| 1 | Power | Uncommon | Every 10 cards you draw, gain | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 1 | Power | Rare | Whenever you gain Block on your turn, other players gain half that much Block. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| 1 | Skill | Uncommon | Give another player 5 Strength this turn. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 1 | Skill | Uncommon | Choose 1 of 3 random cards to add into your Hand. It's free to play this turn. Exhaust. | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| Distraction | 1 | Skill | Event | Add a random Skill into your Hand. It's free to play this turn. Exhaust. |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| Dual Wield | 1 | Skill | Event | Choose an Attack or Power card. Add a copy of that card into your Hand. |
| 1 | Power | Rare | At the start of your turn, Transform 1 card in your Hand. | |
| 1 | Attack | Event | Deal 3 damage to ALL enemies 4 times. | |
| 1 | Power | Uncommon | Gain an additional 4 Block from Defend cards. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Attack | Token | Deal 16 damage. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 1 | Skill | Uncommon | ALL players draw 2 cards. Exhaust. |