Slay the Spire 2

Cards

136 / 47 Cards

NameCostTypeRarityCard text
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Debris1StatusStatusExhaust.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Exterminate1AttackEventDeal 3 damage to ALL enemies 4 times.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Giant Rock1AttackTokenDeal 16 damage.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Huddle Up1SkillUncommonALL players draw 2 cards.
Exhaust.
Intercept1SkillUncommonGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Lift1SkillUncommonGive another player 11 Block.
Mad Science1AttackEvent??????
Mimic1SkillRareGain Block equal to the Block on another player.
Exhaust.
Mind Blast1AttackUncommonInnate.
Deal damage equal to the number of cards in your Draw Pile.
Nostalgia1PowerRareThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Outmaneuver1SkillEventNext turn, gain .
Peck1AttackEventDeal 2 damage 3 times.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB