Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 2 | Skill | Uncommon | Play 2 random cards from your Draw Pile. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench | 2 | Skill | Event | Double your Block. |
| 2 | Skill | Uncommon | Gain 13 Block. Retain your Hand this turn. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| X | Quest | Quest | Unplayable. Unlocks a special event in the next Act. | |
| 2 | Power | Rare | At the start of your turn, play the top card of your Draw Pile. | |
| 2 | Skill | Event | Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust. | |
| X | Status | Status | Draw 1 fewer card each turn. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| X | Curse | Curse | Unplayable. Retain. | |
| 2 | Skill | Rare | ALL players gain 12 Block. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 2 | Attack | Rare | Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail. | |
| 2 | Skill | Uncommon | Apply 3 Weak and Vulnerable to ALL enemies. Exhaust. | |
| X | Status | Status | You cannot play more than 3 cards each turn. | |
| X | Status | Status | Unplayable. | |
| 2 | Attack | Token | Retain. Deal 10 damage. | |
| X | Quest | Quest | Unplayable. Marks a site of 600 extra Gold in the next Act. |