Slay the Spire 2

Cards

114 / 14 Cards

NameCostTypeRarityCard text
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Metamorphosis2SkillEventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB