Slay the Spire 2
Cards



Alchemize+Procure a random potion.
Exhaust.
Skill
0Skill, Rare, Cost 0


Anointed+Retain.
Put every Rare card from your Draw Pile into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


Ascender's BaneUnplayable.
Ethereal.
Eternal.
CurseCurse, Curse


Bad LuckUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
CurseCurse, Curse


Beat Down+Play 4 random Attacks from your Discard Pile.
Skill
3Skill, Rare, Cost 3


BeckonAt the end of your turn, if this is in your Hand,
lose 6 HP.
Status
1Status, Status, Cost 1


Believe in You+Another player gains 

.
Skill
0Skill, Uncommon, Cost 0


BurnUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
StatusStatus, Status


Byrdonis EggUnplayable.
Can be hatched at a Rest Site.
QuestQuest, Quest


Catastrophe+Play 3 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


ClumsyUnplayable.
Ethereal.
CurseCurse, Curse


Coordinate+Give another player 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Curse of the BellUnplayable.
Eternal.
CurseCurse, Curse


Dark Shackles+Enemy loses 15 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DazedUnplayable.
Ethereal.
StatusStatus, Status


DebrisExhaust.
Status
1Status, Status, Cost 1


DebtUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
CurseCurse, Curse


DecayUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
CurseCurse, Curse- Deprecated Card


Deprecated CardThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Status
0Status, Status, Cost 0 


Discovery+Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


DisintegrationAt the end of your turn, take 6 damage.
StatusStatus, Status- Distraction


Distraction+Add a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Event, Cost 0 


DoubtUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
CurseCurse, Curse- Dual Wield


Dual Wield+Choose an Attack or Power card. Add 2 copies of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Enlightenment+Reduce the cost of ALL cards in your Hand to 1 this combat.
Exhaust.
Skill
0Skill, Event, Cost 0


EnthralledIf this is in your Hand, it must be played before other cards.
Eternal.
Curse
2Curse, Curse, Cost 2- Entrench


Entrench+Double your Block.
Skill
1Skill, Event, Cost 1 


Equilibrium+Gain 16 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


Feeding Frenzy+Gain 7 Strength this turn.
Skill
0Skill, Event, Cost 0


Finesse+Gain 7 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0


FollyUnplayable.
Innate.
Ethereal.
Eternal.
CurseCurse, Curse


Frantic EscapeGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Status
1Status, Status, Cost 1


Fuel+Gain
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


GreedUnplayable.
Eternal.
CurseCurse, Curse


GuiltyUnplayable.
Removed from your Deck after 5 combats.
CurseCurse, Curse



Skill
1