Slay the Spire 2

Cards

136 / 84 Cards

NameCostTypeRarityCard text
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beat Down3SkillRarePlay 3 random Attacks from your Discard Pile.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Believe in You0SkillUncommonAnother player gains .
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
DazedXStatusStatusUnplayable.
Ethereal.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Feeding Frenzy0SkillEventGain 5 Strength this turn.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Fuel0SkillTokenGain .
Draw 1 card.
Exhaust.
GreedXCurseCurseUnplayable.
Eternal.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB