Slay the Spire 2

Colorless · Cards

121 / 21 Cards

NameCostTypeRarityCard text
Believe in You0SkillUncommonAnother player gains .
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
Thinking Ahead0SkillUncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Volley0AttackUncommonDeal 10 damage to a random enemy X times.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB