Slay the Spire 2

Colorless · Cards

125 / 25 Cards

NameCostTypeRarityCard text
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Beat Down3SkillRarePlay 3 random Attacks from your Discard Pile.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Eternal Armor3PowerRareGain 9 Plating.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Jackpot3AttackRareDeal 25 damage.
Add 3 random 0 cards into your Hand.
Knockdown3AttackRareDeal 10 damage.
The enemy takes double damage from other players this turn.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Mimic1SkillRareGain Block equal to the Block on another player.
Exhaust.
Nostalgia1PowerRareThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Rally2SkillRareALL players gain 12 Block.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB