Slay the Spire 2
Colorless · Cards



Alchemize+Procure a random potion.
Exhaust.
Skill
0Skill, Rare, Cost 0


Anointed+Retain.
Put every Rare card from your Draw Pile into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


Beat Down+Play 4 random Attacks from your Discard Pile.
Skill
3Skill, Rare, Cost 3


Believe in You+Another player gains 

.
Skill
0Skill, Uncommon, Cost 0


Catastrophe+Play 3 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


Coordinate+Give another player 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Dark Shackles+Enemy loses 15 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Discovery+Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Equilibrium+Gain 16 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


Finesse+Gain 7 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0



Skill
1


Huddle Up+ALL players draw 3 cards.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Impatience+If you have no Attacks in your Hand, draw 3 cards.
Skill
0Skill, Uncommon, Cost 0


Intercept+Gain 13 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1


Jack of All Trades+Add 2 random Colorless cards into your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Lift+Give another player 16 Block.
Skill
1Skill, Uncommon, Cost 1


Master of Strategy+Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Mimic+Gain Block equal to the Block on another player.
Skill
1Skill, Rare, Cost 1



Skill
0


Production+Gain 

.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Prolong+Next turn, gain Block equal to your current Block.
Skill
0Skill, Uncommon, Cost 0


Purity+Retain.
Exhaust up to 5 cards in your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2


Restlessness+Retain.
If your Hand is empty, draw 3 cards and gain

.
Skill
0Skill, Uncommon, Cost 0


Scrawl+Retain.
Draw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Shockwave+Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Splash+Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


The Bomb+At the end of 3 turns, deal 50 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


The Gambit+Gain 75 Block.
If you take unblocked attack damage this combat, die.
Skill
0Skill, Rare, Cost 0


Thinking Ahead+Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Skill
0Skill, Uncommon, Cost 0


Ultimate Defend+Gain 15 Block.
Skill
1Skill, Uncommon, Cost 1