Slay the Spire 2
Cards



Apotheosis+Innate.
Upgrade ALL your cards.
Exhaust.
Skill
1Skill, Ancient, Cost 1


Apparition+Gain 1 Intangible.
Exhaust.
Skill
1Skill, Ancient, Cost 1


Ball Lightning+Deal 10 damage.
Channel 1 Lightning.
Attack
1Attack, Common, Cost 1


Barrage+Deal 7 damage for each Channeled Orb.
Attack
1Attack, Common, Cost 1


Beam Cell+Deal 4 damage.
Apply 2 Vulnerable.
Attack
0Attack, Common, Cost 0


Biased Cognition+Gain 5 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Ancient, Cost 1


Boost Away+Gain 9 Block.
Add a Dazed into your Discard Pile.
Skill
0Skill, Common, Cost 0


Boot Sequence+Innate.
Gain 13 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Break+Deal 30 damage.
Apply 7 Vulnerable.
Attack
1Attack, Ancient, Cost 1


Brightest Flame+Gain 

.
Draw 3 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


Capacitor+Gain 3 Orb Slots.
Power
1Power, Uncommon, Cost 1


Chaos+Channel 2 random Orbs.
Skill
1Skill, Uncommon, Cost 1


Charge Battery+Gain 10 Block.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


Chill+Channel 1 Frost for each enemy.
Skill
0Skill, Uncommon, Cost 0


Claw+Deal 4 damage.
Increase the damage of ALL Claw cards by 3 this combat.
Attack
0Attack, Common, Cost 0


Cold Snap+Deal 9 damage.
Channel 1 Frost.
Attack
1Attack, Common, Cost 1


Compact+Gain 7 Block.
Transform all Status cards in your Hand into Fuel+.
Skill
1Skill, Uncommon, Cost 1


Compile Driver+Deal 10 damage.
Draw 1 card for each unique Orb you have.
Attack
1Attack, Common, Cost 1


Coolant+At the start of your turn, gain 3 Block for each unique Orb you have.
Power
1Power, Rare, Cost 1


Coolheaded+Channel 1 Frost.
Draw 2 cards.
Skill
1Skill, Common, Cost 1


Darkness+Channel 1 Dark.
Trigger the passive ability of all Dark Orbs twice.
Skill
1Skill, Uncommon, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Defragment+Gain 2 Focus.
Power
1Power, Rare, Cost 1


Double Energy+Double your Energy.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Dualcast+Evoke your rightmost Orb twice.
Skill
0Skill, Basic, Cost 0


Echo Form+The first card you play each turn is played an extra time.
Power
3Power, Rare, Cost 3


Energy Surge+ALL players gain 

.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Feral+The first time you play a
0
Attack each turn,
return it to your Hand.
Power
1Power, Uncommon, Cost 1


Fight Through+Gain 17 Block.
Add 2 Wounds into your Discard Pile.
Skill
1Skill, Uncommon, Cost 1


Focused Strike+Deal 11 damage.
Gain 2 Focus this turn.
Attack
1Attack, Common, Cost 1


Forbidden Grimoire+At the end of combat, you may remove a card from your Deck.
Eternal.
Power
1Power, Ancient, Cost 1


FTL+Deal 6 damage.
If you have played fewer than 4 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Fusion+Channel 1 Plasma.
Skill
1Skill, Uncommon, Cost 1


Genetic Algorithm+Gain 1 Block.
Permanently increase this card's Block by 4.
Exhaust.
Skill
1Skill, Rare, Cost 1


Glasswork+Gain 8 Block.
Channel 1 Glass.
Skill
1Skill, Uncommon, Cost 1


Go for the Eyes+Deal 4 damage.
If the enemy intends to attack, apply 2 Weak.
Attack
0Attack, Common, Cost 0