Slay the Spire 2
Cards



Adaptive StrikeDeal 18 damage.
Add a 0
copy of this card into your Discard Pile.
Attack
2Attack, Rare, Cost 2


All for OneDeal 10 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Attack
2Attack, Rare, Cost 2


ApotheosisInnate.
Upgrade ALL your cards.
Exhaust.
Skill
2Skill, Ancient, Cost 2


ApparitionEthereal.
Gain 1 Intangible.
Exhaust.
Skill
1Skill, Ancient, Cost 1


Ball LightningDeal 7 damage.
Channel 1 Lightning.
Attack
1Attack, Common, Cost 1


BarrageDeal 5 damage for each Channeled Orb.
Attack
1Attack, Common, Cost 1


Beam CellDeal 3 damage.
Apply 1 Vulnerable.
Attack
0Attack, Common, Cost 0


Boost AwayGain 6 Block.
Add a Dazed into your Discard Pile.
Skill
0Skill, Common, Cost 0


BreakDeal 20 damage.
Apply 5 Vulnerable.
Attack
1Attack, Ancient, Cost 1


Brightest FlameGain 
.
Draw 2 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


Charge BatteryGain 7 Block.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


ClawDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Attack
0Attack, Common, Cost 0


Cold SnapDeal 6 damage.
Channel 1 Frost.
Attack
1Attack, Common, Cost 1


Compile DriverDeal 7 damage.
Draw 1 card for each unique Orb you have.
Attack
1Attack, Common, Cost 1


CoolheadedChannel 1 Frost.
Draw 1 card.
Skill
1Skill, Common, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DualcastEvoke your rightmost Orb twice.
Skill
1Skill, Basic, Cost 1


Flak CannonExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Attack
2Attack, Rare, Cost 2


Focused StrikeDeal 9 damage.
Gain 1 Focus this turn.
Attack
1Attack, Common, Cost 1


Genetic AlgorithmGain 1 Block.
Permanently increase this card's Block by 3.
Exhaust.
Skill
1Skill, Rare, Cost 1


Go for the EyesDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Attack
0Attack, Common, Cost 0


Gunk UpDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Attack
1Attack, Common, Cost 1


Helix DrillDeal 3 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0


HologramGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Common, Cost 1


HotfixGain 2 Focus this turn.
Exhaust.
Skill
0Skill, Common, Cost 0


HyperbeamDeal 28 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


Ice LanceDeal 19 damage.
Channel 3 Frost.
Attack
3Attack, Rare, Cost 3


IgnitionAnother player Channels Plasma.
Exhaust.
Skill
1Skill, Rare, Cost 1


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


MaulDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Attack
1Attack, Ancient, Cost 1


Meteor ShowerDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Attack
0Attack, Ancient, Cost 0


Meteor StrikeDeal 24 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


ModdedGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Momentum StrikeDeal 10 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Multi-CastEvoke your rightmost Orb X times.
Skill
0Skill, Rare, Cost 0