Slay the Spire 2
Cards



Apotheosis+Innate.
Upgrade ALL your cards.
Exhaust.
Skill
1Skill, Ancient, Cost 1


Apparition+Gain 1 Intangible.
Exhaust.
Skill
1Skill, Ancient, Cost 1


Biased Cognition+Gain 5 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Ancient, Cost 1


Boot Sequence+Innate.
Gain 13 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Break+Deal 30 damage.
Apply 7 Vulnerable.
Attack
1Attack, Ancient, Cost 1


Brightest Flame+Gain 

.
Draw 3 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


Bulk Up+Lose 1 Orb Slot.
Gain 3 Strength.
Gain 3 Dexterity.
Power
2Power, Uncommon, Cost 2


Capacitor+Gain 3 Orb Slots.
Power
1Power, Uncommon, Cost 1


Chaos+Channel 2 random Orbs.
Skill
1Skill, Uncommon, Cost 1


Chill+Channel 1 Frost for each enemy.
Skill
0Skill, Uncommon, Cost 0


Compact+Gain 7 Block.
Transform all Status cards in your Hand into Fuel+.
Skill
1Skill, Uncommon, Cost 1


Corruption+Skills cost 0
.
Whenever you play a Skill, Exhaust it.
Power
2Power, Ancient, Cost 2


Darkness+Channel 1 Dark.
Trigger the passive ability of all Dark Orbs twice.
Skill
1Skill, Uncommon, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Double Energy+Double your Energy.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Dualcast+Evoke your rightmost Orb twice.
Skill
0Skill, Basic, Cost 0


Energy Surge+ALL players gain 

.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Feral+The first time you play a
0
Attack each turn,
return it to your Hand.
Power
1Power, Uncommon, Cost 1


Fight Through+Gain 17 Block.
Add 2 Wounds into your Discard Pile.
Skill
1Skill, Uncommon, Cost 1


Forbidden Grimoire+At the end of combat, you may remove a card from your Deck.
Eternal.
Power
1Power, Ancient, Cost 1


FTL+Deal 6 damage.
If you have played fewer than 4 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Fusion+Channel 1 Plasma.
Skill
1Skill, Uncommon, Cost 1


Glacier+Gain 9 Block.
Channel 2 Frost.
Skill
2Skill, Uncommon, Cost 2


Glasswork+Gain 8 Block.
Channel 1 Glass.
Skill
1Skill, Uncommon, Cost 1


Hailstorm+At the end of your turn, if you have Frost, deal 8 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Iteration+The first time you draw a Status each turn, draw 3 cards.
Power
1Power, Uncommon, Cost 1


Loop+At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.
Power
1Power, Uncommon, Cost 1


Maul+Deal 6 damage twice.
Increase the damage of ALL Maul cards by 2 this combat.
Attack
1Attack, Ancient, Cost 1


Meteor Shower+Deal 21 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Attack
0Attack, Ancient, Cost 0


Neow's Fury+Deal 14 damage.
Put up to 3 cards from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Ancient, Cost 1


Null+Deal 13 damage.
Apply 3 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Overclock+Draw 3 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


Protector+Osty deals 15 damage.
Deals additional damage equal to Osty's Max HP.
Attack
0Attack, Ancient, Cost 0


Quadcast+Evoke your rightmost Orb 4 times.
Skill
0Skill, Ancient, Cost 0


Refract+Deal 12 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


Relax+Gain 17 Block.
Next turn, draw 3 cards and gain

.
Exhaust.
Skill
3Skill, Ancient, Cost 3