Slay the Spire 2

Cards

136 / 42 Cards

NameCostTypeRarityCard text
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Believe in You0SkillUncommonAnother player gains .
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Supercritical0SkillRareGain 4.
Exhaust.
Suppress0AttackAncientInnate.
Deal 11 damage.
Apply 3 Weak.
Tempest0SkillUncommonChannel X Lightning.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB