Slay the Spire 2
Cards



Adaptive StrikeDeal 18 damage.
Add a 0
copy of this card into your Discard Pile.
Attack
2Attack, Rare, Cost 2


All for OneDeal 10 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Attack
2Attack, Rare, Cost 2


Ball LightningDeal 7 damage.
Channel 1 Lightning.
Attack
1Attack, Common, Cost 1


BarrageDeal 5 damage for each Channeled Orb.
Attack
1Attack, Common, Cost 1


Beam CellDeal 3 damage.
Apply 1 Vulnerable.
Attack
0Attack, Common, Cost 0


BolasDeal 3 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


BreakDeal 20 damage.
Apply 5 Vulnerable.
Attack
1Attack, Ancient, Cost 1


ClawDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Attack
0Attack, Common, Cost 0


Cold SnapDeal 6 damage.
Channel 1 Frost.
Attack
1Attack, Common, Cost 1


Compile DriverDeal 7 damage.
Draw 1 card for each unique Orb you have.
Attack
1Attack, Common, Cost 1


Dramatic EntranceInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


FisticuffsDeal 7 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1


Flak CannonExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Attack
2Attack, Rare, Cost 2


Flash of SteelDeal 5 damage.
Draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Focused StrikeDeal 9 damage.
Gain 1 Focus this turn.
Attack
1Attack, Common, Cost 1


FTLDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Gang UpDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
1Attack, Uncommon, Cost 1


Go for the EyesDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Attack
0Attack, Common, Cost 0


Gold AxeDeal damage equal to the number of cards played this combat.
Attack
1Attack, Rare, Cost 1


Gunk UpDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Attack
1Attack, Common, Cost 1


Hand of GreedDeal 20 damage.
If Fatal, gain 20 Gold.
Attack
2Attack, Rare, Cost 2


Helix DrillDeal 3 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0


HyperbeamDeal 28 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


Ice LanceDeal 19 damage.
Channel 3 Frost.
Attack
3Attack, Rare, Cost 3


JackpotDeal 25 damage.
Add 3 random 0
cards into your Hand.
Attack
3Attack, Rare, Cost 3


KnockdownDeal 10 damage.
The enemy takes double damage from other players this turn.
Attack
3Attack, Rare, Cost 3


MaulDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Attack
1Attack, Ancient, Cost 1


Meteor ShowerDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Attack
0Attack, Ancient, Cost 0


Meteor StrikeDeal 24 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Mind BlastInnate.
Deal damage equal to the number of cards in your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


Momentum StrikeDeal 10 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Neow's FuryDeal 10 damage.
Put up to 2 cards from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Ancient, Cost 1


NullDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


OmnisliceDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Attack
0Attack, Uncommon, Cost 0


ProtectorOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Attack
1Attack, Ancient, Cost 1


RefractDeal 9 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3