Slay the Spire 2

Cards

136 / 62 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Believe in You0SkillUncommonAnother player gains .
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB