Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 9 | Attack | Rare | Deal 33 damage to ALL enemies. Costs | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 4 | Attack | Uncommon | Deal 52 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 3 | Power | Rare | At the start of your turn, add a random Power into your Hand. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. | |
| 3 | Skill | Rare | Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 3 | Attack | Rare | Deal 19 damage. Channel 3 Frost. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| X | Quest | Quest | Unplayable. Unlocks a special event in the next Act. | |
| 3 | Skill | Uncommon | Gain 13 Block. Reduce this card's cost by | |
| 5 | Attack | Rare | Deal 24 damage. Channel 3 Plasma. | |
| X | Status | Status | Draw 1 fewer card each turn. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| X | Curse | Curse | Unplayable. Retain. | |
| 3 | Skill | Rare | Summon 20. Exhaust. | |
| 3 | Attack | Common | Retain. Deal 27 damage. | |
| 3 | Power | Rare | Whenever Attacks deal damage, apply that much Doom. | |
| 3 | Attack | Uncommon | Deal 9 damage twice. Channel 2 Glass. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 3 | Skill | Ancient | Gain 15 Block. Next turn, draw 2 cards and gain Exhaust. |