Slay the Spire 2

Cards

136 / 92 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Bodyguard1SkillBasicSummon 5.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Chaos1SkillUncommonChannel 1 random Orb.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Compact1SkillUncommonGain 6 Block.
Transform all Status cards in your Hand into Fuel.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Darkness1SkillUncommonChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Double Energy1SkillUncommonDouble your Energy.
Exhaust.
Dredge1SkillUncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Energy Surge1SkillUncommonALL players gain .
Exhaust.
Enfeebling Touch1SkillUncommonEthereal.
Enemy loses 8 Strength this turn.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Entrench2SkillEventDouble your Block.
Feeding Frenzy0SkillEventGain 5 Strength this turn.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB