Slay the Spire 2
Cards



InjuryUnplayable.
CurseCurse, Curse


InterceptGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


IterationThe first time you draw a Status each turn, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Jack of All TradesAdd 1 random Colorless card into your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


JackpotDeal 25 damage.
Add 3 random 0
cards into your Hand.
Attack
3Attack, Rare, Cost 3


KnockdownDeal 10 damage.
The enemy takes double damage from other players this turn.
Attack
3Attack, Rare, Cost 3


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


Legion of BoneALL players Summon 6.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1


LiftGive another player 11 Block.
Skill
1Skill, Uncommon, Cost 1


Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


LoopAt the start of your turn, trigger the passive ability of your rightmost Orb.
Power
1Power, Uncommon, Cost 1


LuminesceRetain.
Gain
.
Exhaust.
Skill
0Skill, Token, Cost 0


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


Master of StrategyDraw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


MayhemAt the start of your turn, play the top card of your Draw Pile.
Power
2Power, Rare, Cost 2


MelancholyGain 13 Block.
Reduce this card's cost by
whenever ANYONE dies.
Skill
3Skill, Uncommon, Cost 3


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Meteor StrikeDeal 24 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


MimicGain Block equal to the Block on another player.
Exhaust.
Skill
1Skill, Rare, Cost 1


Mind BlastInnate.
Deal damage equal to the number of cards in your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion SacrificeGain 8 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


MiseryDeal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Attack
0Attack, Rare, Cost 0


ModdedGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Momentum StrikeDeal 10 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Multi-CastEvoke your rightmost Orb X times.
Skill
0Skill, Rare, Cost 0


Necro MasterySummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Power
2Power, Rare, Cost 2


Negative PulseGain 5 Block.
Apply 7 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


NeurosurgeGain 

.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Power
0Power, Rare, Cost 0


No EscapeApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Skill
1Skill, Uncommon, Cost 1