Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Common | Forge 5. Draw 2 cards. | |
| 1 | Curse | Curse | Exhaust. | |
| 1 | Skill | Uncommon | Retain. Summon 3. Osty heals 5 HP. | |
| 1 | Attack | Event | Deal 10 damage. Apply 2 Vulnerable. | |
| 3 | Attack | Rare | Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks. | |
| Stack | 1 | Skill | Event | Gain Block equal to the number of cards in your Discard Pile. |
| 0 | Attack | Uncommon | Deal 5 damage to a random enemy X times. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you play a Power, gain | |
| 1 | Skill | Uncommon | Put Sovereign Blade into your Hand from anywhere. Forge 8. | |
| 3 | Attack | Uncommon | Deal 24 damage. If this kills an enemy, gain | |
| 0 | Skill | Rare | Gain 4 Exhaust. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 3 additional damage for each card you created this combat. | |
| 0 | Attack | Ancient | Innate. Deal 11 damage. Apply 3 Weak. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 0 | Attack | Token | Ethereal. Osty deals 10 damage to a random enemy. Exhaust. | |
| 2 | Power | Rare | Sovereign Blade gains Replay 1. | |
| 1 | Skill | Uncommon | Gain 2 Focus this turn for each unique Orb you have. Exhaust. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Power you play costs 0 | |
| 0 | Skill | Uncommon | Channel X Lightning. | |
| 1 | Skill | Uncommon | Gain 6 Vigor. | |
| 0 | Attack | Uncommon | Deal 3 damage. Trigger all Lightning against the enemy. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 4. Exhaust. | |
| 1 | Power | Ancient | Whenever you play a card, gain | |
| 1 | Skill | Rare | Forge 30. | |
| 1 | Power | Uncommon | Whenever you Evoke Lightning, deal 6 damage to each enemy hit. | |
| 2 | Attack | Rare | Deal damage equal to the enemy's Doom. Exhaust. | |
| 2 | Skill | Event | Gain 5 Block. Gain 5 Block at the start of the next 2 turns. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, take 5 damage. Exhaust. | |
| 1 | Skill | Rare | Add Replay to a card in your Hand. It costs an extra Exhaust. | |
| 1 | Power | Rare | Whenever you create a Status, Channel 1 random Orb. | |
| 0 | Skill | Common | Gain Add a Void into your Discard Pile. | |
| 1 | Power | Rare | At the start of your turn, draw 1 card and Exhaust 1 card from your Hand. |