Slay the Spire 2

Cards

136 / 139 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Bodyguard1SkillBasicSummon 5.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrd Swoop0AttackEventDeal 14 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cloak of Stars0SkillCommonGain 7 Block.
ClumsyXCurseCurseUnplayable.
Ethereal.
Cold Snap1AttackCommonDeal 6 damage.
Channel 1 Frost.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Compile Driver1AttackCommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Curse of the BellXCurseCurseUnplayable.
Eternal.
DazedXStatusStatusUnplayable.
Ethereal.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
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Cards · Slay the Spire 2 · SlaySpireDB