Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Attack | Common | Deal 3 damage. If the enemy intends to attack, apply 1 Weak. | |
| 1 | Skill | Common | Gain 8 Block. Add a Soul into your Draw Pile. | |
| 1 | Attack | Common | Deal 4 damage. Put a card from your Discard Pile into your Hand. Exhaust. | |
| 1 | Attack | Common | Deal 4 damage 3 times. Add a Slimed into your Discard Pile. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 6 damage to ALL enemies. | |
| 1 | Attack | Rare | Deal 10 damage. Double the damage ALL Hang cards deal to this enemy. | |
| 1 | Power | Uncommon | Whenever you play a Soul, a random enemy loses 6 HP. | |
| 0 | Attack | Rare | Deal 3 damage for each | |
| 2 | Attack | Uncommon | Osty deals 11 damage and applies 2 Vulnerable to ALL enemies. | |
| 1 | Skill | Common | Gain 3 Block. Put a card from your Discard Pile into your Hand. Exhaust. | |
| 0 | Skill | Common | Gain 2 Focus this turn. Exhaust. | |
| 2 | Attack | Rare | Deal 28 damage to ALL enemies. Lose 3 Focus. | |
| 3 | Attack | Rare | Deal 19 damage. Channel 3 Frost. | |
| 1 | Skill | Rare | Another player Channels Plasma. Exhaust. | |
| 1 | Skill | Common | Next turn, Summon 2 and gain | |
| 1 | Power | Uncommon | The first time you draw a Status each turn, draw 2 cards. | |
| 1 | Skill | Common | Gain 9 Block. | |
| 2 | Skill | Uncommon | ALL players Summon 6. Exhaust. | |
| 1 | Power | Uncommon | Ethereal. The first Attack each turn deals 50% additional damage. | |
| 1 | Skill | Common | Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning. | |
| 1 | Power | Uncommon | At the start of your turn, trigger the passive ability of your rightmost Orb. | |
| 1 | Power | Rare | At the start of your turn, draw 1 additional card. | |
| 3 | Skill | Uncommon | Gain 13 Block. Reduce this card's cost by | |
| 5 | Attack | Rare | Deal 24 damage. Channel 3 Plasma. | |
| 0 | Attack | Rare | Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies. | |
| 0 | Skill | Rare | Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1. | |
| 1 | Attack | Common | Deal 10 damage. Reduce this card's cost to 0 | |
| 0 | Skill | Rare | Evoke your rightmost Orb X times. | |
| 2 | Power | Rare | Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well. | |
| 1 | Skill | Common | Gain 5 Block. Apply 7 Doom to ALL enemies. | |
| 0 | Power | Rare | Gain Draw 2 cards. At the start of your turn, apply 3 Doom to yourself. | |
| 1 | Skill | Uncommon | Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy. | |
| 2 | Attack | Uncommon | Deal 10 damage. Apply 2 Weak. Channel 1 Dark. | |
| 0 | Skill | Rare | Whenever you play a card this turn, apply 3 Doom to the enemy. | |
| 0 | Skill | Uncommon | Draw 2 cards. Add a Burn into your Discard Pile. | |
| 1 | Power | Uncommon | Whenever you draw an Ethereal card, draw 1 card. |