Slay the Spire 2
Cards



SynthesisDeal 14 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


TerraformingGain 6 Vigor.
Skill
1Skill, Uncommon, Cost 1


The Sealed ThroneWhenever you play a card, gain
.
Power
1Power, Ancient, Cost 1


The SmithForge 30.
Skill
1Skill, Rare, Cost 1


ThunderWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Power
1Power, Uncommon, Cost 1


Toric ToughnessGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


ToxicAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Status
1Status, Status, Cost 1


Trash to TreasureWhenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


TyrannyAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Power
1Power, Rare, Cost 1


UproarDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Attack
2Attack, Common, Cost 2


VenerateGain 
.
Skill
1Skill, Basic, Cost 1


White NoiseAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Wrought in WarDeal 7 damage.
Forge 7.
Attack
1Attack, Common, Cost 1


ZapChannel 1 Lightning.
Skill
1Skill, Basic, Cost 1