Slay the Spire 2
Cards



Bombardment+Deal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


Echo Form+The first card you play each turn is played an extra time.
Power
3Power, Rare, Cost 3


Ice Lance+Deal 24 damage.
Channel 3 Frost.
Attack
3Attack, Rare, Cost 3


Kingly Kick+Deal 35 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


Knockout Blow+Deal 38 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


Meteor Strike+Deal 30 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Refract+Deal 12 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


Relax+Gain 17 Block.
Next turn, draw 3 cards and gain

.
Exhaust.
Skill
3Skill, Ancient, Cost 3


Sunder+Deal 32 damage.
If this kills an enemy, gain

.
Attack
3Attack, Uncommon, Cost 3


Void Form+End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3


Voltaic+Channel Lightning equal to the Lightning already Channeled this combat.
Skill
3Skill, Rare, Cost 3


Whistle+Deal 44 damage.
Stun the enemy.
Exhaust.
Attack
3Attack, Ancient, Cost 3


Wraith Form+Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3